IL-2 Valeria Shera

Last updated : 2024-03-31 00:57:49
Profile updated to game version : 1.9.7.52

Portrait of IL-2

attack category IL-2
rossiya flag Valeria Shera
Category Attack
Armor Aerial
Nation Rossiya
Rarity Gold
Blueprint Rank A2
Live2D Not available

Talents
crafting talent icon Crafting 2
artistry talent icon Artistry 2

Basic equipment slots
nose slot belly slot wing slot tail slot aircraft_cabin slot internal slot internal slot crew slot

Additionnal Raid slots
Unknown

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apcr shell [APCR] Composite-Rigid
a-ap shell [A-AP] Aerial Conventional

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in ATTACK category for this attribute (10 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
634
+19.10
2505
Firepower icon Firepower
Ranked 5
Δ +35
308
+8.69
1160
Penetration icon Penetration
Ranked 2
Δ +93
90
Targeting icon Targeting
Ranked 5
Δ -5
732
+22.20
2907
Durability icon Durability
Ranked 2
Δ +401
303
+8.61
1146
Armor icon Armor
Ranked 2
Δ +328
125
Evasion icon Evasion
Ranked 4
Δ +50
35
Stealth icon Stealth
Ranked 6
Δ -45
75
Detection icon Detection
Ranked 3
Δ +10
S
86
Fire resistance
1 Δ +24
B
60
Critical resistance
4 Δ -2
B
70
Critical defense
4 Δ -4

Active Skills :

Chassis properties
barrier_resistance chassis bonus Barrier resistance
Immune to [Barrier] terrain effect : [Barrier]
[Barrier] May fail to attack at the beginning of each stage
cloudiness_resistance chassis bonus Cloudiness resistance
Immune to [Cloudiness] terrain effect : [Cloudiness]
[Cloudiness] More likely to get hit by a crit during the entire battle
monocoque_fuselage chassis bonus Monocoque fuselage

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turbulence_resistance chassis bonus Turbulence resistance
Immune to [Turbulence] terrain effect
Engine properties
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
freezing_resistance engine bonus Freezing resistance
Immune to [Freezing] terrain effect : [Freezing]
[Freezing] May fail to attack at the beginning of each stage
Tech rank
Tier 1
HT HP Griffin Engine icon
Freezing_resistance's icon H_proof's icon HT HP Griffin Engine
Durability icon 265 Evasion icon 30
Tech rank
Tier 2
HT HP Griffin Engine II icon
Freezing_resistance's icon H_proof's icon HT HP Griffin Engine II
Durability icon 715 Evasion icon 65
Tech rank
Tier 3
HT HP Griffin Engine III icon
Freezing_resistance's icon H_proof's icon HT HP Griffin Engine III
Durability icon 1260 Evasion icon 100
Tech rank
Tier 1
Monocoque single-engine supercritical wing fuselage icon
Barrier_resistance's icon Cloudiness_resistance's icon Monocoque_fuselage's icon Turbulence_resistance's icon Monocoque single-engine supercritical wing fuselage
Armor icon 60 Durability icon 200 Targeting icon 20
Tech rank
Tier 2
Monocoque single-engine supercritical wing fuselage II icon
Barrier_resistance's icon Cloudiness_resistance's icon Monocoque_fuselage's icon Turbulence_resistance's icon Monocoque single-engine supercritical wing fuselage II
Armor icon 180 Durability icon 895 Targeting icon 50
Tech rank
Tier 3
Monocoque single-engine supercritical wing fuselage III icon
Barrier_resistance's icon Cloudiness_resistance's icon Monocoque_fuselage's icon Monocoque single-engine supercritical wing fuselage III
Armor icon 410 Durability icon 1710 Evasion icon 50 Targeting icon 85
Tech rank
Tier 1
Chrome molybdenum steel mixed wood coatings icon
Cast's icon Hardened's icon Ice_resistance's icon Chrome molybdenum steel mixed wood coatings
Armor icon 45 Evasion icon 20
Tech rank
Tier 1
Polyethylene mixed corrugated aluminum coatings icon
Ice_resistance's icon Tempered's icon Polyethylene mixed corrugated aluminum coatings
Armor icon 55 Evasion icon 20 Stealth icon 45
Tech rank
Tier 2
Chrome molybdenum steel mixed wood coatings II icon
Cast's icon Hardened's icon Ice_resistance's icon Chrome molybdenum steel mixed wood coatings II
Armor icon 175 Evasion icon 50
Tech rank
Tier 2
Polyethylene mixed corrugated aluminum coatings II icon
Ice_resistance's icon Tempered's icon Polyethylene mixed corrugated aluminum coatings II
Armor icon 155 Evasion icon 55 Stealth icon 65
Tech rank
Tier 3
Chrome molybdenum steel mixed wood coatings III icon
Cast's icon Hardened's icon Ice_resistance's icon Chrome molybdenum steel mixed wood coatings III
Armor icon 295 Evasion icon 85
Tech rank
Tier 3
Polyethylene mixed corrugated aluminum coatings III icon
Ice_resistance's icon Tempered's icon Polyethylene mixed corrugated aluminum coatings III
Armor icon 250 Evasion icon 85 Stealth icon 85
[AP] Conventional
Tech rank
Tier 1
AP-T (S) icon
Level 4
Tracer : Increases the target's chance to be targeted more often AP-T (S)
Firepower icon245Penetration icon135
Range 3050
Tech rank
Tier 2
APC-T (S) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often APC-T (S)
Firepower icon495Penetration icon260
Range 3050
Tech rank
Tier 2
Heavy APC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (S)
Firepower icon290Penetration icon390
Range 3050
Tech rank
Tier 3
APCBC-T (S) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (S)
Firepower icon775Penetration icon400Targeting icon55
Range 3050
Tech rank
Tier 3
Heavy APCBC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (S)
Firepower icon450Penetration icon595Targeting icon60
Range 3050
[APCR] Composite-Rigid
Tech rank
Tier 3
QFCRCBC Mag (S) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Quickfire : Quickfire clip increases damage by a certain percentage Ballistic Cap : Increases targeting QFCRCBC Mag (S)
Firepower icon915Penetration icon385Targeting icon55
Range 1040
[A-AP] Aerial Conventional
Tech rank
Tier 1
A.APBC icon
Level 1
Ballistic Cap : Increases targeting A.APBC
Firepower icon120Penetration icon75Targeting icon20
Range 800
Tech rank
Tier 1
A.AP-T icon
Level 3
Tracer : Increases the target's chance to be targeted more often A.AP-T
Firepower icon185Penetration icon120Targeting icon30
Range 800
Tech rank
Tier 1
A.AP-W icon
Level 6
Secondary Caliber : Ignore target's partial armor and increase Shooting Range A.AP-W
Firepower icon110Penetration icon195Targeting icon25
Range 800
Tech rank
Tier 2
A.APC-T icon
Level 1
Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting A.APC-T
Firepower icon430Penetration icon265Targeting icon80
Range 800
Tech rank
Tier 2
A.AP-CW icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred A.AP-CW
Firepower icon225Penetration icon400Targeting icon65
Range 800
Tech rank
Tier 3
A.HA.SAP icon
Level 1
Tracer : Target being hit has a higher chance of being hit again A.HA.SAP
Firepower icon745Penetration icon440Targeting icon130
Range 800
Tech rank
Tier 3
A.HA.AP-CW icon
Level 3
Hardened : Affected by target's armor, low armor targets preferred Secondary Caliber : Ignore target's partial armor and increase Shooting Range A.HA.AP-CW
Firepower icon240Penetration icon670Targeting icon95
Range 800

Illustration :

Main Illustration


IL-2 illustration
Method 1
Resource image

Perpetual Circuit
x 375

Blueprint image

Blueprint N5
x 39

Nose Armour image

S 4

Nose image

Nose Armour
x 1

Silver image

Silver
x 3 100 000

dirt streets's icon
Dirt streets

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Critical resistance

Missing: [rear] [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 0 out of 3

- Evasion
- Damage received
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 0 out of 3

- Damage received
- Detection
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate