Tank Rocket I Nadja Hartman
Engines


Silent DP Engine 35 20 


Silent DP Engine II 55 55 


Silent DP Engine III 70 90 
Chassis


RearTurret Chassis 45 15 250 30 


RearTurret Chassis II 135 25 1120 80 


RearTurret Chassis III 235 35 2075 135 
Armors


Medium Rolled Riveted Armor 60 20 


Medium Spaced Armor 110 45 


Medium Spaced Wedge Armor 85 45 


Medium Tempered Upgraded Armor 125 20 30 


Medium Rolled Riveted Armor II 190 50 


Medium Spaced Armor II 240 90 


Medium Spaced Wedge Armor II 190 90 


Medium Tempered Upgraded Armor II 255 45 45 


Medium Rolled Riveted Armor III 320 85 


Medium Spaced Armor III 355 130 


Medium Spaced Wedge Armor III 290 135 


Medium Tempered Upgraded Armor III 370 65 55 


Medium Hardened Welded Armor III 460 65 20 
Shells From game version 1.7.7.14
[AP] Conventional  

Shell  Attributes  Range  Properties & Modifiers  
APBC (S) Tier 1 Level 1 

780  
API (S) Tier 1 Level 3 

780  
APCBC (S) Tier 2 Level 1 

780  
APCI (S) Tier 2 Level 4 

780  
QFCBC Mag (S) Tier 3 Level 3 

780  
APCBCI (S) Tier 3 Level 4 

780 
[RP] RocketPropelled  

Shell  Attributes  Range  Properties & Modifiers  
RocketF (L) Tier 1 Level 1 

11760  
RocketI (L) Tier 1 Level 2 

11760  
FS RocketF (L) Tier 2 Level 2 

11760  
FS RocketI (L) Tier 2 Level 4 

11760  
FSAT Rocket (L) Tier 2 Level 6 

11760  
Turbo RocketI (L) Tier 3 Level 2 

11760  
Turbo RocketF (L) Tier 3 Level 4 

11760  
Turbo AT Rocket (L) Tier 3 Level 6 

11760 
Illustration :
Official artwork
How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a workinprogress.
 Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
 You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
 Detection
 Critical resistance
Missing: [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
 Armor
 Targeting
 Critical resistance
Missing: [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 1 out of 3
 Damage received
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [w proof] [low] [tires] [light] [c proof]
Dirt forest
Adequate equipment : 2 out of 3
 Detection
Missing: [w proof] [low] [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
 Armor
 Targeting
Missing: [w proof] [low] [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
 Damage received
Missing: [w proof] [low] [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 1 out of 3
 Fire resistance
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
 Fire resistance
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 2 out of 3
 Fire resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Rocky valley
Adequate equipment : 1 out of 3
 Armor
 Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Snow valley
Adequate equipment : 2 out of 3
 Damage received
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Dirt plains
Adequate equipment : 1 out of 3
 Detection
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Snow plains
Adequate equipment : 1 out of 3
 Damage received
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 0 out of 3
 Damage received
 Targeting
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Shoals forest
Adequate equipment : 2 out of 3
 Detection
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Shoals hills
Adequate equipment : 1 out of 3
 Detection
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 1 out of 3
 Damage received
 Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
 Armor
 Fire resistance
 Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 0 out of 3
 Armor
 Fire resistance
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [] [buoyant]
River streets
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [] [buoyant]
River valley
Adequate equipment : 1 out of 3
 Fire resistance
 Penetration
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [h proof] [angled] [] [buoyant]
Quotes
From  Quote 

Intro  
Main screen #1  
Main screen #2  
Main screen #3  
Main screen #4  
Main screen #5  
Main screen #6  
On upgrade  
Preattack #1  
Preattack #2  
Preattack #3  
On attack #1  
On attack #2  
On attack #3  
On attack #4  
On attack #5  
On attack #6  
On attack #7  
Getting hit  
Upon destruction  
Assignation to a squad  
Adding essential equipment #1  
Adding essential equipment #2  
Adding essential equipment #3  
Adding essential equipment #4  
Adding equipment to a slot #1  
Adding equipment to a slot #2  
Adding equipment to a slot #3  
Unequip all gear  
Battle victory #1  
Battle victory #2  
Battle victory #3  
Battle loss  
Fate 