Id
|
Icon |
Name
|
Modifier | Property |
Tier
|
Level |
|
|
Firepower
|
Penetration
|
Targeting
|
Evasion
|
Detection
|
Stealth
|
1 | ![Conventional icon](assets/images/shells/ap/Conventional_icon.png) | Conventional | | | | | | | 0 | 0 | 0 | 0 | 0 | 0 |
8 | ![APBC (S) icon](assets/images/shells/ap/tech_1/APBC (S)_icon.png) | APBC (S) | Ballistic Cap : Increases targeting
| | 1 | 1 | 100% | 30% | 100 | 80 | 15 | 0 | 0 | 0 |
9 | ![APBC (M) icon](assets/images/shells/ap/tech_1/APBC (M)_icon.png) | APBC (M) | Ballistic Cap : Increases targeting
| | 1 | 1 | 100% | 30% | 125 | 75 | 15 | 0 | 0 | 0 |
10 | ![APBC (L) icon](assets/images/shells/ap/tech_1/APBC (L)_icon.png) | APBC (L) | Ballistic Cap : Increases targeting
| | 1 | 1 | 100% | 30% | 150 | 75 | 15 | 0 | 0 | 0 |
11 | ![APHE (M) icon](assets/images/shells/ap/tech_1/APHE (M)_icon.png) | APHE (M) | High Explosive : Greatly increases firepower, reduces penetration
| | 1 | 2 | 100% | 75% | 315 | 35 | 0 | 0 | 0 | 0 |
12 | ![APHE (L) icon](assets/images/shells/ap/tech_1/APHE (L)_icon.png) | APHE (L) | High Explosive : Greatly increases firepower, reduces penetration
| | 1 | 2 | 100% | 75% | 350 | 30 | 0 | 0 | 0 | 0 |
13 | ![AP-I (S) icon](assets/images/shells/ap/tech_1/AP-I (S)_icon.png) | AP-I (S) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| | 1 | 3 | 100% | 70% | 300 | 90 | 0 | 0 | 0 | 0 |
14 | ![AP-I (M) icon](assets/images/shells/ap/tech_1/AP-I (M)_icon.png) | AP-I (M) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| | 1 | 3 | 100% | 70% | 345 | 85 | 0 | 0 | 0 | 0 |
15 | ![AP-T (S) icon](assets/images/shells/ap/tech_1/AP-T (S)_icon.png) | AP-T (S) | | Tracer : Increases the target's chance to be targeted more often
| 1 | 4 | 100% | 75% | 245 | 135 | 0 | 0 | 0 | 0 |
16 | ![AP-T (M) icon](assets/images/shells/ap/tech_1/AP-T (M)_icon.png) | AP-T (M) | | Tracer : Increases the target's chance to be targeted more often
| 1 | 4 | 100% | 75% | 295 | 125 | 0 | 0 | 0 | 0 |
17 | ![AP-T (L) icon](assets/images/shells/ap/tech_1/AP-T (L)_icon.png) | AP-T (L) | | Tracer : Increases the target's chance to be targeted more often
| 1 | 4 | 100% | 75% | 345 | 120 | 0 | 0 | 0 | 0 |
18 | ![APC (M) icon](assets/images/shells/ap/tech_1/APC (M)_icon.png) | APC (M) | | Capped : Reduces ricochet chance against specialised armors
| 1 | 5 | 100% | 30% | 335 | 140 | 0 | 0 | 0 | 0 |
19 | ![APC (L) icon](assets/images/shells/ap/tech_1/APC (L)_icon.png) | APC (L) | | Capped : Reduces ricochet chance against specialised armors
| 1 | 5 | 100% | 30% | 390 | 130 | 0 | 0 | 0 | 0 |
20 | ![APC (S) icon](assets/images/shells/ap/tech_1/APC (S)_icon.png) | APC (S) | | Capped : Reduces ricochet chance against specialised armors
| 1 | 6 | 100% | 30% | 275 | 150 | 0 | 0 | 0 | 0 |
Id |
Icon |
Name |
Modifier | Property |
Tier |
Level |
|
|
Firepower |
Penetration |
Targeting |
Evasion |
Detection |
Stealth |
21 | ![APCBC (S) icon](assets/images/shells/ap/tech_2/APCBC (S)_icon.png) | APCBC (S) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
| 2 | 1 | 100% | 30% | 350 | 255 | 35 | 0 | 0 | 0 |
22 | ![APCBC (M) icon](assets/images/shells/ap/tech_2/APCBC (M)_icon.png) | APCBC (M) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
| 2 | 1 | 100% | 30% | 440 | 240 | 35 | 0 | 0 | 0 |
23 | ![APCBC (L) icon](assets/images/shells/ap/tech_2/APCBC (L)_icon.png) | APCBC (L) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
| 2 | 1 | 100% | 30% | 525 | 225 | 35 | 0 | 0 | 0 |
24 | ![APHEC (M) icon](assets/images/shells/ap/tech_2/APHEC (M)_icon.png) | APHEC (M) | High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 2 | 2 | 100% | 75% | 960 | 100 | 0 | 0 | 0 | 0 |
25 | ![APHEC (L) icon](assets/images/shells/ap/tech_2/APHEC (L)_icon.png) | APHEC (L) | High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 2 | 2 | 100% | 75% | 1065 | 80 | 0 | 0 | 0 | 0 |
26 | ![APC-T (S) icon](assets/images/shells/ap/tech_2/APC-T (S)_icon.png) | APC-T (S) | | Capped : Reduces ricochet chance against specialised armors
Tracer : Increases the target's chance to be targeted more often
| 2 | 3 | 100% | 75% | 495 | 260 | 0 | 0 | 0 | 0 |
27 | ![APC-T (M) icon](assets/images/shells/ap/tech_2/APC-T (M)_icon.png) | APC-T (M) | | Capped : Reduces ricochet chance against specialised armors
Tracer : Increases the target's chance to be targeted more often
| 2 | 3 | 100% | 75% | 595 | 245 | 0 | 0 | 0 | 0 |
28 | ![APC-T (L) icon](assets/images/shells/ap/tech_2/APC-T (L)_icon.png) | APC-T (L) | | Capped : Reduces ricochet chance against specialised armors
Tracer : Increases the target's chance to be targeted more often
| 2 | 3 | 100% | 75% | 700 | 225 | 0 | 0 | 0 | 0 |
29 | ![APC-I (S) icon](assets/images/shells/ap/tech_2/APC-I (S)_icon.png) | APC-I (S) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 2 | 4 | 100% | 70% | 730 | 210 | 0 | 0 | 0 | 0 |
30 | ![APC-I (M) icon](assets/images/shells/ap/tech_2/APC-I (M)_icon.png) | APC-I (M) | Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 2 | 4 | 100% | 70% | 840 | 195 | 0 | 0 | 0 | 0 |
31 | ![Heavy APC (M) icon](assets/images/shells/ap/tech_2/Heavy APC (M)_icon.png) | Heavy APC (M) | | Assault : The closer the target, the greater the penetration
Capped : Reduces ricochet chance against specialised armors
| 2 | 5 | 100% | 30% | 395 | 370 | 0 | 0 | 0 | 0 |
32 | ![Heavy APC (L) icon](assets/images/shells/ap/tech_2/Heavy APC (L)_icon.png) | Heavy APC (L) | | Assault : The closer the target, the greater the penetration
Capped : Reduces ricochet chance against specialised armors
| 2 | 5 | 100% | 30% | 500 | 355 | 0 | 0 | 0 | 0 |
33 | ![Heavy APC (S) icon](assets/images/shells/ap/tech_2/Heavy APC (S)_icon.png) | Heavy APC (S) | | Assault : The closer the target, the greater the penetration
Capped : Reduces ricochet chance against specialised armors
| 2 | 6 | 100% | 30% | 290 | 390 | 0 | 0 | 0 | 0 |
34 | ![HCAPCBC (M) icon](assets/images/shells/ap/tech_3/HCAPCBC (M)_icon.png) | HCAPCBC (M) | Ballistic Cap : Increases targeting
High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 3 | 1 | 100% | 75% | 1540 | 155 | 50 | 0 | 0 | 0 |
35 | ![HCAPCBC (L) icon](assets/images/shells/ap/tech_3/HCAPCBC (L)_icon.png) | HCAPCBC (L) | Ballistic Cap : Increases targeting
High Explosive : Greatly increases firepower, reduces penetration
| Capped : Reduces ricochet chance against specialised armors
| 3 | 1 | 100% | 75% | 1705 | 125 | 50 | 0 | 0 | 0 |
Id |
Icon |
Name |
Modifier | Property |
Tier |
Level |
|
|
Firepower |
Penetration |
Targeting |
Evasion |
Detection |
Stealth |
36 | ![APCBC-T (S) icon](assets/images/shells/ap/tech_3/APCBC-T (S)_icon.png) | APCBC-T (S) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
Tracer : Increases the target's chance to be targeted more often
| 3 | 2 | 100% | 75% | 775 | 400 | 55 | 0 | 0 | 0 |
37 | ![APCBC-T (M) icon](assets/images/shells/ap/tech_3/APCBC-T (M)_icon.png) | APCBC-T (M) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
Tracer : Increases the target's chance to be targeted more often
| 3 | 2 | 100% | 75% | 930 | 375 | 55 | 0 | 0 | 0 |
38 | ![APCBC-T (L) icon](assets/images/shells/ap/tech_3/APCBC-T (L)_icon.png) | APCBC-T (L) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
Tracer : Increases the target's chance to be targeted more often
| 3 | 2 | 100% | 75% | 1095 | 350 | 55 | 0 | 0 | 0 |
266 | ![Chained APC (Medium Caliber) icon](assets/images/shells/ap/tech_3/Chained APC (Medium Caliber)_icon.png) | Chained APC (Medium Caliber) | | Quickfire : Quickfire clip increases damage by a certain percentage
Secondary Caliber : Ignore target's partial armor and increase Shooting Range
| 3 | 3 | 100% | 50% | 805 | 515 | 60 | 0 | 0 | 0 |
267 | ![Chained SAP II (Medium Caliber) icon](assets/images/shells/ap/tech_3/Chained SAP II (Medium Caliber)_icon.png) | Chained SAP II (Medium Caliber) | Heavy : The closer the target, the greater the penetration
| Capped : Reduces ricochet chance against specialised armors
Quickfire : Quickfire clip increases damage by a certain percentage
| 3 | 3 | 100% | 30% | 1675 | 195 | 60 | 0 | 0 | 0 |
39 | ![QFCBC Mag (S) icon](assets/images/shells/ap/tech_3/QFCBC Mag (S)_icon.png) | QFCBC Mag (S) | Ballistic Cap : Increases targeting
| Capped : Reduces ricochet chance against specialised armors
Quickfire : Quickfire clip increases damage by a certain percentage
| 3 | 3 | 100% | 45% | 1065 | 365 | 55 | 0 | 0 | 0 |
40 | ![APCBC-I (S) icon](assets/images/shells/ap/tech_3/APCBC-I (S)_icon.png) | APCBC-I (S) | Ballistic Cap : Increases targeting
Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 3 | 4 | 100% | 70% | 1160 | 330 | 60 | 0 | 0 | 0 |
41 | ![APCBC-I (M) icon](assets/images/shells/ap/tech_3/APCBC-I (M)_icon.png) | APCBC-I (M) | Ballistic Cap : Increases targeting
Burning Agent : Shells have a chance to ignite targets without penetrating them.
| Capped : Reduces ricochet chance against specialised armors
| 3 | 4 | 100% | 70% | 1335 | 300 | 60 | 0 | 0 | 0 |
42 | ![Heavy APCBC (M) icon](assets/images/shells/ap/tech_3/Heavy APCBC (M)_icon.png) | Heavy APCBC (M) | Ballistic Cap : Increases targeting
| Assault : The closer the target, the greater the penetration
Capped : Reduces ricochet chance against specialised armors
| 3 | 5 | 100% | 30% | 615 | 570 | 60 | 0 | 0 | 0 |
344 | ![Rotary Multi-Barrel APC (S) icon](assets/images/shells/ap/tech_3/Rotary Multi-Barrel APC (S)_icon.png) | Rotary Multi-Barrel APC (S) | | Quickfire : Quickfire clip increases damage by a certain percentage
Rotary Cannon : Ignores a portion of target's Armor for a long time
Paired : Has a chance to hit an additional target during Contact
| 3 | 5 | 100% | 80% | 1485 | 460 | 170 | 0 | 0 | 0 |
43 | ![Heavy APCBC (S) icon](assets/images/shells/ap/tech_3/Heavy APCBC (S)_icon.png) | Heavy APCBC (S) | Ballistic Cap : Increases targeting
| Assault : The closer the target, the greater the penetration
Capped : Reduces ricochet chance against specialised armors
| 3 | 6 | 100% | 30% | 450 | 595 | 60 | 0 | 0 | 0 |
44 | ![Heavy APCBC (L) icon](assets/images/shells/ap/tech_3/Heavy APCBC (L)_icon.png) | Heavy APCBC (L) | Ballistic Cap : Increases targeting
| Assault : The closer the target, the greater the penetration
Capped : Reduces ricochet chance against specialised armors
| 3 | 6 | 100% | 30% | 780 | 540 | 60 | 0 | 0 | 0 |
307 | ![Cased APHE (L) icon](assets/images/shells/ap/tech_3/Cased APHE (L)_icon.png) | Cased APHE (L) | | Capped : Reduces ricochet chance against specialised armors
Secondary Caliber : Ignore target's partial armor and increase Shooting Range
| 3 | 6 | 100% | 35% | 1225 | 525 | 60 | 0 | 0 | 0 |
343 | ![Paired APCBC (L) icon](assets/images/shells/ap/tech_3/Paired APCBC (L)_icon.png) | Paired APCBC (L) | | Assault : The closer the target, the greater the penetration
Capped : Reduces ricochet chance against specialised armors
Paired : Has a chance to hit an additional target during Contact
| 3 | 6 | 100% | 30% | 1570 | 485 | 80 | 0 | 0 | 0 |