VT-4 Wang Mingya

Last updated : 2025-04-29 22:28:31
Profile updated to game version : 1.9.8.8

Portrait of VT-4

ht category VT-4
china flag Wang Mingya
Unlocks

Nothing

Category Heavy Tank
Armor Heavy
Nation China
Rarity Gold
Blueprint Rank ?
Live2D Not available

Talents
business talent icon Business 2
martial arts talent icon Martial arts 2

Basic equipment slots
turret slot mod slot external slot internal slot internal slot special slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (96 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
799
+19.81
2740
Firepower icon Firepower
Ranked 2
Δ +494
320
+10.19
1318
Penetration icon Penetration
Ranked 3
Δ +286
170
Targeting icon Targeting
Ranked 1
Δ +80
975
+25.10
3434
Durability icon Durability
Ranked 23
Δ +159
395
+10.00
1375
Armor icon Armor
Ranked 3
Δ +284
140
Evasion icon Evasion
Ranked 2
Δ +75
50
Stealth icon Stealth
Ranked 7
Δ +5
130
Detection icon Detection
Ranked 1
Δ +70
S
0
Fire resistance
23 Δ -48
A
0
Critical resistance
20 Δ -66
A
0
Critical defense
13 Δ -72

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
brisk engine bonus Brisk
Immune to [Sluggish] terrain effect : Probably fail to attack
Probably fail to attack
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
energized engine bonus Energized
Immune to [Drowsy] terrain effect : Critical resistance
Critical resistance
Tech rank
Tier 1
DP Filter Engine I icon
Brisk's icon D_proof's icon Energized's icon DP Filter Engine I
Armor icon 110 Durability icon 200 Evasion icon 10
Tech rank
Tier 2
DP Filter Engine II icon
Brisk's icon D_proof's icon Energized's icon DP Filter Engine II
Armor icon 220 Durability icon 880 Evasion icon 20
Tech rank
Tier 3
DP Filter Engine III icon
Brisk's icon D_proof's icon Energized's icon DP Filter Engine III
Armor icon 340 Durability icon 1600 Evasion icon 40
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Heavy Full Cast Armor icon
Cast's icon Heavy Full Cast Armor
Armor icon 90 Durability icon 165 Evasion icon 10
Tech rank
Tier 1
Heavy Spaced Wedge Armor icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor
Armor icon 115 Evasion icon 35
Tech rank
Tier 1
Heavy Composite Wedge Armor icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor
Armor icon 200
Tech rank
Tier 2
Heavy Full Cast Armor II icon
Cast's icon Heavy Full Cast Armor II
Armor icon 225 Durability icon 515 Evasion icon 25
Tech rank
Tier 2
Heavy Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor II
Armor icon 250 Evasion icon 75
Tech rank
Tier 2
Heavy Composite Wedge Armor II icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor II
Armor icon 400 Evasion icon 5
Tech rank
Tier 3
Heavy Full Cast Armor III icon
Cast's icon Heavy Full Cast Armor III
Armor icon 385 Durability icon 935 Evasion icon 45
Tech rank
Tier 3
Heavy Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor III
Armor icon 400 Evasion icon 115
Tech rank
Tier 3
Heavy Composite Wedge Armor III icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor III
Armor icon 605 Evasion icon 5
[AP] Conventional
Tech rank
Tier 1
APHE (L) icon
Level 2
High Explosive : Greatly increases firepower, reduces penetration APHE (L)
Firepower icon350Penetration icon30
Range 2050
Tech rank
Tier 2
APHEC (L) icon
Level 2
Capped : Reduces ricochet chance against specialised armors High Explosive : Greatly increases firepower, reduces penetration APHEC (L)
Firepower icon1065Penetration icon80
Range 2050
Tech rank
Tier 2
Heavy APC (L) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (L)
Firepower icon500Penetration icon355
Range 2050
Tech rank
Tier 3
HCAPCBC (L) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting High Explosive : Greatly increases firepower, reduces penetration HCAPCBC (L)
Firepower icon1705Penetration icon125Targeting icon50
Range 2050
Tech rank
Tier 3
Heavy APCBC (L) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (L)
Firepower icon780Penetration icon540Targeting icon60
Range 2050
[APDS] Discarding Sabot
Tech rank
Tier 1
Tempered APDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (L)
Firepower icon280Penetration icon110
Range 2510
Tech rank
Tier 2
Heavy FSDS (L) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Heavy : The closer the target, the greater the penetration Heavy FSDS (L)
Firepower icon845Penetration icon210Targeting icon35
Range 2510
Tech rank
Tier 2
Tempered FSDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (L)
Firepower icon690Penetration icon255Targeting icon35
Range 2510
Tech rank
Tier 3
Heavy FSLRDS (L) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Heavy : The closer the target, the greater the penetration Heavy FSLRDS (L)
Firepower icon1275Penetration icon310Targeting icon50
Range 2510
Tech rank
Tier 3
Tempered FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (L)
Firepower icon1020Penetration icon370Targeting icon55
Range 2510
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 2510
[HEAT] Anti-Tank
Tech rank
Tier 1
HEAT (L) icon
Level 1
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire HEAT (L)
Firepower icon290Penetration icon45
Range 3240
Tech rank
Tier 2
FSHEAT (L) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration FSHEAT (L)
Firepower icon1175Penetration icon155Targeting icon75
Range 3240
Tech rank
Tier 3
CFS HEAT (L) icon
Level 3
High Explosive : Target's armor is less effective Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration CFS HEAT (L)
Firepower icon2145Penetration icon245Targeting icon120
Range 3240
Tech rank
Tier 3
DECAP Missile (Large Caliber) icon
Level 4
Molten : Ignited targets take drastically increased fire Precision Strike : Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG DECAP Missile (Large Caliber)
Firepower icon1630Penetration icon475Targeting icon200
Range 3240

Illustration :

Main Illustration


VT-4 illustration
dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore valley's icon
Spore valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate