UDES XX 20 Linka/Mot Alrik
Engines
|   Tier 1 |   |      DP Filter Engine I  110  200  10 | 
|   Tier 2 |   |      DP Filter Engine II  220  880  20 | 
|   Tier 3 |   |      DP Filter Engine III  340  1600  40 | 
Chassis
|   Tier 1 |   |        Bottom-Heavy Chassis  405  95  25  30 | 
|   Tier 2 |   |        Bottom-Heavy Chassis II  1170  230  40  65 | 
|   Tier 3 |   |        Bottom-Heavy ES Chassis  870  70  300  70  130 | 
Armors
|   Tier 1 |   |  Heavy Rolled Riveted Armor  75  15 | 
|   Tier 1 |   |  Heavy Welded Rolled Armor  105  10  10 | 
|   Tier 1 |   |    Heavy Spaced Wedge Armor  115  35 | 
|   Tier 1 |   |    Heavy Composite Wedge Armor  200 | 
|   Tier 2 |   |  Heavy Rolled Riveted Armor II  235  40 | 
|   Tier 2 |   |  Heavy Welded Rolled Armor II  280  25  30 | 
|   Tier 2 |   |    Heavy Spaced Wedge Armor II  250  75 | 
|   Tier 2 |   |    Heavy Composite Wedge Armor II  400  5 | 
|   Tier 3 |   |  Heavy Rolled Riveted Armor III  395  65 | 
|   Tier 3 |   |  Heavy Welded Rolled Armor III  425  40  45 | 
|   Tier 3 |   |    Heavy Spaced Wedge Armor III  400  115 | 
|   Tier 3 |   |    Heavy Composite Wedge Armor III  605  5 | 
|   Tier 3 |   |  Heavy Tough Reinforced Special Armor  300  610  40  40 | 
Shells From game version 1.9.8.14
|   Tier 2 | _icon.png)  Level 5 |    Heavy APC (L)  500  355 | 
| Range | 2550 | |
|   Tier 3 | _icon.png)  Level 6 |      Heavy APCBC (L)  780  540  60 | 
| Range | 2550 | |
|   Tier 1 | _icon.png)  Level 3 |    Heavy APDS (L)  315  85 | 
| Range | 5880 | |
|   Tier 2 | _icon.png)  Level 3 |      Heavy FSDS (L)  845  210  35 | 
| Range | 5880 | |
|   Tier 3 | _icon.png)  Level 1 |        Heavy FSLRDS (L)  1275  310  50 | 
| Range | 5880 | |
|   Tier 3 | _icon.png)  Level 3 |        Heavy QFLRDS Mag (L)  650  570 | 
| Range | 5880 | |
|   Tier 3 | _icon.png)  Level 6 |        FSLRDS (L)  460  710  105 | 
| Range | 5880 | |
|   Tier 1 | _icon.png)  Level 2 |    LDERAT (L)  205  80  50 | 
| Range | 5840 | |
|   Tier 1 | _icon.png)  Level 5 |    EFP AT (L)  395  175 | 
| Range | 5840 | |
|   Tier 1 | _icon.png)  Level 6 |    Shaped WSAT (L)  285  225 | 
| Range | 5840 | |
|   Tier 2 | _icon.png)  Level 2 |    BBERAT (L)  870  225  70 | 
| Range | 5840 | |
|   Tier 2 | _icon.png)  Level 4 |    Cluster EFP AT (L)  845  355  145 | 
| Range | 5840 | |
|   Tier 2 | _icon.png)  Level 6 |      Shaped WSFSAT (L)  600  455  90 | 
| Range | 5840 | |
|   Tier 3 | _icon.png)  Level 2 |    RPERAT (L)  1780  365  95 | 
| Range | 5840 | |
|   Tier 3 | _icon.png)  Level 5 |    Cluster SADARM (L)  1395  570  230 | 
| Range | 5840 | |
|   Tier 3 | _icon.png)  Level 6 |      Shaped CFS WSAT (L)  920  690  130 | 
| Range | 5840 | |
Illustration :
Main Illustration

How to unlock:
 
                                
                                    Dogtag
                                    
                                    x
                                    104                                
 
                                
                                    Wreck                                    
                                    x
                                    774                                
 
                                
                                    Blueprint N6                                    
                                    x
                                    48                                
 
                                S 6
 
                                
                                    Aux Engine                                    
                                    x
                                    1                                
 
                                
                                    Silver
                                    
                                    x
                                    8 000 000                                
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof]
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [w proof] [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [w proof] [tires] [light] [c proof]
 
	    Grass forest
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [w proof] [tires] [light] [c proof]
 
	    Dirt forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof] [tires] [light] [c proof]
 
	    Rocky forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [w proof] [tires] [light] [c proof]
 
	    Snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [w proof] [tires] [light] [c proof]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [w proof] [tires] [light] [c proof] [s proof]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Evasion 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof]
 
	    Desert plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Firepower 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Stealth 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Firepower 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Targeting 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Evasion 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Stealth 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Firepower 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Fire resistance 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Stealth 	        
Missing: [w proof] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Quotes
| From | Quote | 
|---|---|
| Intro | The technicians mentioned that this dual attire consumes a lot of energy, but it also processes twice the data. We'll need to keep an eye on its performance in actual combat. | 
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
						 
										 
										 
										 
					
		 
						 
						 
						 
								 
										 
										 
										 
										 
						 
						 
						 
						 
						 
						 
						 
						 
                                             
                                            