TOG1 Sylas Hubbard
Engines
|   Tier 1 |   |    WP DP Engine  25  30  20 | 
|   Tier 2 |   |    DP WP Engine II  35  65  45 | 
|   Tier 3 |   |    WP DP Engine III  50  100  75 | 
Chassis
|   Tier 1 |   |      Front-Turret Chassis  30  15  250  25 | 
|   Tier 2 |   |      Front-Turret Chassis II  90  25  1120  65 | 
|   Tier 3 |   |      Front-Turret Chassis III  155  35  2075  115 | 
Armors
|   Tier 1 |   |  Heavy Welded Rolled Armor  105  10  10 | 
|   Tier 1 |   |    Heavy Cast Welded Armor  130  100  5  5 | 
|   Tier 1 |   |  Heavy Spaced Armor  140  35 | 
|   Tier 1 |   |  Heavy Composite Armor  220 | 
|   Tier 2 |   |    Heavy Cast Welded Armor II  300  275  20  15 | 
|   Tier 2 |   |  Heavy Welded Rolled Armor II  280  25  30 | 
|   Tier 2 |   |  Heavy Spaced Armor II  300  75 | 
|   Tier 2 |   |  Heavy Composite Armor II  440  5 | 
|   Tier 3 |   |  Heavy Welded Rolled Armor III  425  40  45 | 
|   Tier 3 |   |    Heavy Cast Welded Armor III  470  450  30  25 | 
|   Tier 3 |   |  Heavy Spaced Armor III  440  110 | 
|   Tier 3 |   |  Heavy Composite Armor III  665  5 | 
Shells From game version 1.12.2.0
|   Tier 1 | _icon.png)  Level 1 |  APBC (S)  100  80  15 | 
| Range | 900 | |
|   Tier 1 | _icon.png)  Level 4 |  AP-T (S)  245  135 | 
| Range | 900 | |
|   Tier 2 | _icon.png)  Level 1 |    APCBC (S)  350  255  35 | 
| Range | 900 | |
|   Tier 2 | _icon.png)  Level 3 |    APC-T (S)  495  260 | 
| Range | 900 | |
|   Tier 3 | _icon.png)  Level 2 |      APCBC-T (S)  775  400  55 | 
| Range | 900 | |
|   Tier 3 | _icon.png)  Level 3 |      QFCBC Mag (S)  1065  365  55 | 
| Range | 900 | |
|   Tier 1 | _icon.png)  Level 1 |    APSSDS (S)  120  80  10 | 
| Range | 1550 | |
|   Tier 2 | _icon.png)  Level 1 |    SSLRDS (S)  425  245  40 | 
| Range | 1550 | |
|   Tier 3 | _icon.png)  Level 3 |      QFLR Mag (S)  935  490 | 
| Range | 1550 | |
|   Tier 1 | _icon.png)  Level 2 |    SSHE (S)  235  60  35 | 
| Range | 1620 | |
|   Tier 1 | _icon.png)  Level 6 |  Concave HE (S)  460  90  45 | 
| Range | 1620 | |
|   Tier 2 | _icon.png)  Level 2 |    Concave HE-T (S)  770  145  70 | 
| Range | 1620 | |
|   Tier 2 | _icon.png)  Level 6 |    HEDM HE (S)  975  180  15 | 
| Range | 1620 | |
|   Tier 3 | _icon.png)  Level 2 |    Concave Elongated HCHE-T (S)  1285  240  115 | 
| Range | 1620 | |
|   Tier 3 | _icon.png)  Level 6 |    Active HEDM HE (S)  1490  275  25 | 
| Range | 1620 | |
|   Tier 1 | _icon.png)  Level 1 |    Heavy HESH-F (M)  285  15 | 
| Range | 1020 | |
|   Tier 1 | _icon.png)  Level 4 |    HESH-T (M)  285  105 | 
| Range | 1020 | |
|   Tier 2 | _icon.png)  Level 1 |    Modified Heavy HESH-F (M)  1005  55 | 
| Range | 1020 | |
|   Tier 2 | _icon.png)  Level 4 |    Modified HESH-T (M)  700  235 | 
| Range | 1020 | |
|   Tier 3 | _icon.png)  Level 2 |      Modified FSHESH-T (M)  1035  345  65 | 
| Range | 1020 | |
|   Tier 3 | _icon.png)  Level 3 |      Modified FSHESH-F (M)  1875  105  70 | 
| Range | 1020 | |
Illustration :
Main Illustration

How to unlock:
 
                Appears in BWMG Depot LV 1
Can be obtained by cleaning the following volumes from story:
Volume 2-1
Volume 2-2
Volume 2-3
Volume 2-4
Volume 3-1
Volume 3-2
Volume 3-3
Volume 3-4
Volume 5-1
Volume 5-2
Volume 5-3
Volume 5-4
Volume 6-1
Volume 6-2
Volume 6-3
Volume 6-4
 
                                
                                    Wreck                                    
                                    x
                                    89                                
 
                                
                                    Blueprint N3                                    
                                    x
                                    16                                
 
                                S 3
 
                                
                                    Counterrecoil                                    
                                    x
                                    1                                
 
                                
                                    Silver
                                    
                                    x
                                    405 000                                
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Penetration 	        
Missing: [rear]
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [rear] [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [tires] [light] [c proof]
 
	    Grass forest
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [rear] [tires] [light] [c proof]
 
	    Dirt forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Penetration 	        
Missing: [rear] [tires] [light] [c proof]
 
	    Rocky forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [rear] [tires] [light] [c proof]
 
	    Snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [tires] [light] [c proof]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [rear] [tires] [light] [c proof] [s proof]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Evasion 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof]
 
	    Desert plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Firepower 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Stealth 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Penetration 
- Firepower 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Targeting 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 2 out of 3	        	
	        	
- Evasion 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Penetration 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Stealth 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Firepower 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Fire resistance 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Firepower 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
					 
						 
					 
						 
					 
						 
					 
						 
					 
						 
						 
										 
										 
					
		 
					
		 
						 
						 
						 
						 
								 
										 
										 
										 
										 
						 
						 
						 
						 
						 
                                             
                                            