TA-2 Tanya Taktovna

Last updated : 2025-05-31 22:18:12
Profile updated to game version : 1.9.8.9

Portrait of TA-2

mt category TA-2
rossiya flag Tanya Taktovna
Unlocks

Nothing

Category Medium Tank
Armor Standard
Nation Rossiya
Rarity Gold
Blueprint Rank ?
Live2D Not available

Talents
sports talent icon Sports 2
beauty talent icon Beauty 1
psychology talent icon Psychology 1

Basic equipment slots
turret slot turret slot external slot internal slot internal slot special slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apcr shell [APCR] Composite-Rigid
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in MT category for this attribute (124 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
561
+16.61
2188
Firepower icon Firepower
Ranked 63
Δ -60
241
+6.92
918
Penetration icon Penetration
Ranked 64
Δ -74
120
Targeting icon Targeting
Ranked 9
Δ +15
739
+19.81
2680
Durability icon Durability
Ranked 63
Δ -178
231
+6.51
868
Armor icon Armor
Ranked 59
Δ -70
145
Evasion icon Evasion
Ranked 2
Δ +60
65
Stealth icon Stealth
Ranked 11
Δ +5
110
Detection icon Detection
Ranked 2
Δ +45
A
0
Fire resistance
25 Δ -56
A
0
Critical resistance
16 Δ -76
A
0
Critical defense
16 Δ -74

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rocket_chassis chassis bonus Rocket chassis
Increases ricochet chance for [AP] and [AT]
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
w_proof engine bonus W proof
Immune to [Wet] terrain effect : [Dirt]
[Dirt] Troughout the battle, Detection is drastically reduced
Tech rank
Tier 1
WP HT Engine icon
S_proof's icon W_proof's icon WP HT Engine
Durability icon 190 Evasion icon 10 Targeting icon 15
Tech rank
Tier 2
WP HT Engine II icon
S_proof's icon W_proof's icon WP HT Engine II
Durability icon 850 Evasion icon 30 Targeting icon 40
Tech rank
Tier 3
WP HT Engine III icon
S_proof's icon W_proof's icon WP HT Engine III
Durability icon 1510 Evasion icon 50 Targeting icon 65
Tech rank
Tier 1
Front-Turret Chassis icon
Front's icon Low's icon Treads's icon Front-Turret Chassis
Armor icon 30 Detection icon 15 Durability icon 250 Targeting icon 25
Tech rank
Tier 1
Heavy Wheeled Chassis icon
Light's icon Low's icon Tires's icon Heavy Wheeled Chassis
Armor icon 30 Durability icon 220 Evasion icon 50 Targeting icon 55
Tech rank
Tier 2
Front-Turret Chassis II icon
Front's icon Low's icon Treads's icon Front-Turret Chassis II
Armor icon 90 Detection icon 25 Durability icon 1120 Targeting icon 65
Tech rank
Tier 2
Armored Wheeled Chassis II icon
Light's icon Low's icon Tires's icon Armored Wheeled Chassis II
Armor icon 75 Durability icon 750 Evasion icon 80 Targeting icon 90
Tech rank
Tier 3
Front-Turret Chassis III icon
Front's icon Low's icon Treads's icon Front-Turret Chassis III
Armor icon 155 Detection icon 35 Durability icon 2075 Targeting icon 115
Tech rank
Tier 3
Armored Wheeled Chassis III icon
Light's icon Low's icon Rocket_chassis's icon Tires's icon Armored Wheeled Chassis III
Armor icon 135 Durability icon 1600 Evasion icon 115 Targeting icon 170
Tech rank
Tier 1
Medium Full Cast Armor icon
Cast's icon Medium Full Cast Armor
Armor icon 65 Durability icon 165 Evasion icon 15
Tech rank
Tier 1
Medium Composite Wedge Armor icon
Composite's icon Wedge's icon Medium Composite Wedge Armor
Armor icon 175 Evasion icon 5
Tech rank
Tier 1
Medium Tempered Upgraded Armor icon
Tempered's icon Medium Tempered Upgraded Armor
Armor icon 125 Evasion icon 25 Stealth icon 30
Tech rank
Tier 2
Medium Full Cast Armor II icon
Cast's icon Medium Full Cast Armor II
Armor icon 170 Durability icon 515 Evasion icon 40
Tech rank
Tier 2
Medium Composite Wedge Armor II icon
Composite's icon Wedge's icon Medium Composite Wedge Armor II
Armor icon 360 Evasion icon 10
Tech rank
Tier 2
Medium Tempered Upgraded Armor II icon
Tempered's icon Medium Tempered Upgraded Armor II
Armor icon 255 Evasion icon 50 Stealth icon 45
Tech rank
Tier 3
Medium Full Cast Armor III icon
Cast's icon Medium Full Cast Armor III
Armor icon 290 Durability icon 935 Evasion icon 70
Tech rank
Tier 3
Medium Tempered Upgraded Armor III icon
Tempered's icon Medium Tempered Upgraded Armor III
Armor icon 370 Evasion icon 70 Stealth icon 55
Tech rank
Tier 3
Medium Composite Wedge Armor III icon
Composite's icon Wedge's icon Medium Composite Wedge Armor III
Armor icon 540 Evasion icon 15
[AP] Conventional
Tech rank
Tier 1
AP-I (S) icon
Level 3
Burning Agent : Shells have a chance to ignite targets without penetrating them. AP-I (S)
Firepower icon300Penetration icon90
Range 890
Tech rank
Tier 2
APC-I (S) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them. APC-I (S)
Firepower icon730Penetration icon210
Range 890
Tech rank
Tier 2
Heavy APC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (S)
Firepower icon290Penetration icon390
Range 890
Tech rank
Tier 3
APCBC-I (S) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (S)
Firepower icon1160Penetration icon330Targeting icon60
Range 890
Tech rank
Tier 3
Heavy APCBC (S) icon
Level 6
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (S)
Firepower icon450Penetration icon595Targeting icon60
Range 890
[APCR] Composite-Rigid
Tech rank
Tier 1
Tempered APCR (S) icon
Level 4
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Tempered APCR (S)
Firepower icon225Penetration icon115
Range 1310
Tech rank
Tier 2
Tempered CRBC (S) icon
Level 3
Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRBC (S)
Firepower icon555Penetration icon265Targeting icon45
Range 1310
Tech rank
Tier 3
QFCRCBC Mag (S) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Quickfire : Quickfire clip increases damage by a certain percentage Ballistic Cap : Increases targeting QFCRCBC Mag (S)
Firepower icon915Penetration icon385Targeting icon55
Range 1310
Tech rank
Tier 3
Tempered CRCBC (S) icon
Level 6
Capped : Reduces ricochet chance against specialised armors Composite Rigid : The closer the target, the greater the firepower Tempered : Target's armor is less effective Ballistic Cap : Increases targeting Tempered CRCBC (S)
Firepower icon920Penetration icon430Targeting icon60
Range 1310
[APDS] Discarding Sabot
Tech rank
Tier 1
Tempered APDS (S) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (S)
Firepower icon200Penetration icon125
Range 2390
Tech rank
Tier 2
Tempered FSDS (S) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (S)
Firepower icon485Penetration icon290Targeting icon35
Range 2390
Tech rank
Tier 3
Tempered FSLRDS (S) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (S)
Firepower icon715Penetration icon415Targeting icon55
Range 2390
Tech rank
Tier 3
QFLR Mag (S) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Quickfire : Quickfire clip increases damage by a certain percentage Rod-Cap : Reduces ricochet chance against specialised armors QFLR Mag (S)
Firepower icon935Penetration icon490
Range 2390
[HE] High-Explosive
Tech rank
Tier 1
HE-I (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. HE-I (S)
Firepower icon380Penetration icon60
Range 2900
Tech rank
Tier 2
Concave HE-I (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (S)
Firepower icon935Penetration icon145Targeting icon80
Range 2900
Tech rank
Tier 3
Concave HCHE-I (S) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (S)
Firepower icon1320Penetration icon200Targeting icon110
Range 2900

Illustration :

Main Illustration


TA-2 illustration
dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear]

rocky streets's icon
Rocky streets

Adequate equipment : 3 out of 3

Missing: [rear]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [rear] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 3 out of 3

Missing: [rear] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [rear] [c proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Damage received
- Fire resistance

Missing: [rear] [c proof] [d proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Firepower

Missing: [rear] [c proof] [d proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 0 out of 3

- Damage received
- Fire resistance
- Stealth

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Firepower

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [c proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate