ST-II Ligia Doronina
Engines
|   Tier 1 |   |    CP HT Engine  520  40 | 
|   Tier 2 |   |    CP HT Engine II  1180  75 | 
|   Tier 3 |   |    CP HT Engine III  1840  115 | 
Chassis
|   Tier 1 |   |        Flat-Top Chassis  80  475  95  40 | 
|   Tier 2 |   |        Flat-Top Chassis II  180  1240  225  90 | 
|   Tier 3 |   |        Flat-Top Chassis III  270  1940  350  130 | 
|   Tier 3 |   |        Coaxial DG Chassis II  1560  -20  300  360  160 | 
Armors
|   Tier 1 |   |  Heavy Full Cast Armor  90  165  10 | 
|   Tier 1 |   |    Heavy Spaced Wedge Armor  115  35 | 
|   Tier 1 |   |    Heavy Composite Wedge Armor  200 | 
|   Tier 2 |   |  Heavy Full Cast Armor II  225  515  25 | 
|   Tier 2 |   |    Heavy Spaced Wedge Armor II  250  75 | 
|   Tier 2 |   |    Heavy Composite Wedge Armor II  400  5 | 
|   Tier 3 |   |  Heavy Full Cast Armor III  385  935  45 | 
|   Tier 3 |   |    Heavy Spaced Wedge Armor III  400  115 | 
|   Tier 3 |   |    Heavy Composite Wedge Armor III  605  5 | 
Shells From game version 1.9.7.48
|   Tier 1 | _icon.png)  Level 4 |  AP-T (L)  345  120 | 
| Range | 1940 | |
|   Tier 2 | _icon.png)  Level 3 |    APC-T (L)  700  225 | 
| Range | 1940 | |
|   Tier 2 | _icon.png)  Level 5 |    Heavy APC (L)  500  355 | 
| Range | 1940 | |
|   Tier 3 | _icon.png)  Level 2 |      APCBC-T (L)  1095  350  55 | 
| Range | 1940 | |
|   Tier 3 | _icon.png)  Level 6 |      Heavy APCBC (L)  780  540  60 | 
| Range | 1940 | |
|   Tier 3 | _icon.png)  Level 6 |      Paired APCBC (L)  1570  485  80 | 
| Range | 1940 | |
|   Tier 1 | _icon.png)  Level 3 |    HECR (L)  370  50 | 
| Range | 1740 | |
|   Tier 2 | _icon.png)  Level 4 |      HECRBC (L)  1125  145  45 | 
| Range | 1740 | |
|   Tier 3 | _icon.png)  Level 4 |        HECRCBC (L)  1685  215  60 | 
| Range | 1740 | |
|   Tier 3 | _icon.png)  Level 6 |      Paired CRCBC (L)  1875  215  105 | 
| Range | 1740 | |
|   Tier 2 | _icon.png)  Level 6 |    HEDM HE (L)  1185  145  15 | 
| Range | 3540 | |
|   Tier 3 | _icon.png)  Level 6 |    Active HEDM HE (L)  1810  225  25 | 
| Range | 3540 | |
Illustration :
Main Illustration

How to unlock:
 
                                
                                    Dogtag
                                    
                                    x
                                    133                                
 
                                
                                    Processor                                    
                                    x
                                    791                                
 
                                
                                    Blueprint N6                                    
                                    x
                                    52                                
 
                                S 6
 
                                
                                    Skirt Armor                                    
                                    x
                                    1                                
 
                                
                                    Silver
                                    
                                    x
                                    8 000 000                                
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof]
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [w proof] [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [w proof] [tires] [light]
 
	    Grass forest
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [w proof] [tires] [light]
 
	    Dirt forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [w proof] [tires] [light]
 
	    Rocky forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [w proof] [tires] [light]
 
	    Snow forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [w proof] [tires] [light]
 
	    Grass hills
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [w proof] [tires] [light]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Fire resistance 	        
Missing: [w proof] [tires] [light] [d proof] [h proof]
 
	    Desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Fire resistance 
- Firepower 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Fire resistance 
- Stealth 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Stealth 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Firepower 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Targeting 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Detection 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Detection 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Targeting 
- Stealth 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Firepower 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Fire resistance 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Firepower 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [w proof] [tires] [light] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | There's no problem that can't be solved with one 122mm shell, and if there is, then two at the same time. | 
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | I have always believed that the number of medals needed for awarding should be equal to the number of shells consumed in battle. | 
 
		 
				 
				 
					 
						 
						 
										 
										 
										 
										 
					
		 
						 
						 
						 
								 
								 
										 
										 
										 
										 
						 
						 
						 
						 
						 
						 
						 
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