Spj fm/43-44 Elsa Trombe
Engines
Tier 1 |
|
Silent CP Engine 15 55 |
Tier 2 |
|
Silent CP Engine II 20 105 |
Tier 3 |
|
Silent CP Engine III 25 160 |
Chassis
Tier 1 |
|
Open-Top Chassis 65 15 35 45 |
Tier 2 |
|
Open-Top Chassis II 240 40 95 115 |
Tier 3 |
|
Open-Top Chassis III 430 70 160 190 |
Armors
Tier 1 |
|
Light Rolled Riveted Armor 45 25 |
Tier 1 |
|
Light Hardened Riveted Armor 70 25 |
Tier 1 |
|
Light Welded Rolled Armor 65 25 10 |
Tier 1 |
|
Light Hardened Welded Armor 95 25 5 |
Tier 1 |
|
Light Composite Armor 175 10 |
Tier 1 |
|
Light Tempered Upgraded Armor 95 35 30 |
Tier 2 |
|
Light Rolled Riveted Armor II 145 70 |
Tier 2 |
|
Light Hardened Riveted Armor II 195 65 |
Tier 2 |
|
Light Welded Rolled Armor II 175 60 30 |
Tier 2 |
|
Light Hardened Welded Armor II 235 65 15 |
Tier 2 |
|
Light Composite Armor II 360 20 |
Tier 2 |
|
Light Tempered Upgraded Armor II 190 65 45 |
Tier 3 |
|
Light Rolled Riveted Armor III 240 115 |
Tier 3 |
|
Light Welded Rolled Armor III 260 90 45 |
Tier 3 |
|
Light Hardened Riveted Armor III 335 105 |
Tier 3 |
|
Light Hardened Welded Armor III 370 100 25 |
Tier 3 |
|
Light Tempered Upgraded Armor III 290 100 60 |
Tier 3 |
|
Light Composite Armor III 540 30 |
Shells From game version 1.9.8.12
Tier 1 |
Level 3 |
AP-I (M) 345 85 |
| Range | 2020 | |
Tier 2 |
Level 4 |
APC-I (M) 840 195 |
| Range | 2020 | |
Tier 2 |
Level 5 |
Heavy APC (M) 395 370 |
| Range | 2020 | |
Tier 3 |
Level 4 |
APCBC-I (M) 1335 300 60 |
| Range | 2020 | |
Tier 3 |
Level 5 |
Heavy APCBC (M) 615 570 60 |
| Range | 2020 | |
Tier 1 |
Level 2 |
Carbonized APCR (M) 80 130 |
| Range | 1540 | |
Tier 1 |
Level 4 |
Tempered APCR (M) 270 110 |
| Range | 1540 | |
Tier 2 |
Level 1 |
Carbonized CRBC (M) 235 330 35 |
| Range | 1540 | |
Tier 2 |
Level 3 |
Tempered CRBC (M) 660 250 45 |
| Range | 1540 | |
Tier 3 |
Level 3 |
Carbonized CRCBC (M) 440 595 55 |
| Range | 1540 | |
Tier 3 |
Level 5 |
Tempered CRCBC (M) 1095 405 60 |
| Range | 1540 | |
Tier 1 |
Level 3 |
HCHE (L) 300 75 |
| Range | 5660 | |
Tier 1 |
Level 4 |
HE-I (L) 455 50 |
| Range | 5660 | |
Tier 1 |
Level 5 |
LDHE (L) 535 50 55 |
| Range | 5660 | |
Tier 2 |
Level 3 |
Concave HCHE (L) 805 190 75 |
| Range | 5660 | |
Tier 2 |
Level 4 |
Concave HE-I (L) 1115 115 80 |
| Range | 5660 | |
Tier 2 |
Level 5 |
BBERHE (L) 1210 110 80 |
| Range | 5660 | |
Tier 2 |
Level 6 |
HEDM HE (L) 1185 145 15 |
| Range | 5660 | |
Tier 3 |
Level 1 |
Concave HCHE-I (L) 1575 160 110 |
| Range | 5660 | |
Tier 3 |
Level 3 |
RPBBERHE (L) 1750 160 95 |
| Range | 5660 | |
Tier 3 |
Level 5 |
Concave Elongated HCHE (L) 1410 330 125 |
| Range | 5660 | |
Tier 3 |
Level 6 |
Active HEDM HE (L) 1810 225 25 |
| Range | 5660 | |
Tier 1 |
Level 6 |
Shaped WSAT (M) 230 235 |
| Range | 3690 | |
Tier 2 |
Level 6 |
Shaped WSFSAT (M) 485 475 90 |
| Range | 3690 | |
Tier 3 |
Level 6 |
Shaped CFS WSAT (M) 745 715 130 |
| Range | 3690 | |
Illustration :
Main Illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Critical resistance
Missing: [rear] [w proof] [low] [tires]
Snow streets
Adequate equipment : 2 out of 3
- Critical resistance
Missing: [rear] [w proof] [low] [tires]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [tires]
Dirt forest
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [low] [tires]
Rocky forest
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires]
Snow forest
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof]
Desert hills
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof]
Desert plains
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Damage received
- Fire resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Rocky valley
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Snow valley
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Snow plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 2 out of 3
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Shoals forest
Adequate equipment : 1 out of 3
- Damage received
- Detection
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Shoals hills
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote |
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate |
Silent CP Engine
Open-Top Chassis
Light Rolled Riveted Armor
Light Welded Rolled Armor
Light Composite Armor
Light Tempered Upgraded Armor
AP-I (M)
Carbonized APCR (M)
Tempered APCR (M)
HCHE (L)
LDHE (L)
HEDM HE (L)
Shaped WSAT (M)