Marder I Gala Wolf
Engines
|   Tier 1 |   |    WP DP Engine  25  30  20 | 
|   Tier 2 |   |    DP WP Engine II  35  65  45 | 
|   Tier 3 |   |    WP DP Engine III  50  100  75 | 
Chassis
|   Tier 1 |   |      Open-Top Chassis  65  15  35  45 | 
|   Tier 2 |   |      Open-Top Chassis II  240  40  95  115 | 
|   Tier 3 |   |      Open-Top Chassis III  430  70  160  190 | 
Armors
|   Tier 1 |   |  Heavy Rolled Riveted Armor  75  15 | 
|   Tier 1 |   |    Heavy Hardened Riveted Armor  105  10 | 
|   Tier 1 |   |  Heavy Spaced Armor  140  35 | 
|   Tier 1 |   |    Heavy Spaced Wedge Armor  115  35 | 
|   Tier 2 |   |  Heavy Rolled Riveted Armor II  235  40 | 
|   Tier 2 |   |    Heavy Hardened Riveted Armor II  285  35 | 
|   Tier 2 |   |  Heavy Spaced Armor II  300  75 | 
|   Tier 2 |   |    Heavy Spaced Wedge Armor II  250  75 | 
|   Tier 3 |   |  Heavy Rolled Riveted Armor III  395  65 | 
|   Tier 3 |   |    Heavy Hardened Riveted Armor III  485  55 | 
|   Tier 3 |   |  Heavy Spaced Armor III  440  110 | 
|   Tier 3 |   |    Heavy Spaced Wedge Armor III  400  115 | 
Shells From game version 1.7.7.13
|   Tier 1 | _icon.png)  Level 2 |    Carbonized APCR (M)  80  130 | 
| Range | 1290 | |
|   Tier 1 | _icon.png)  Level 4 |    Tempered APCR (M)  270  110 | 
| Range | 1290 | |
|   Tier 1 | _icon.png)  Level 6 |    APCRC (M)  295  155 | 
| Range | 1290 | |
|   Tier 2 | _icon.png)  Level 1 |      Carbonized CRBC (M)  235  330  35 | 
| Range | 1290 | |
|   Tier 2 | _icon.png)  Level 3 |      Tempered CRBC (M)  660  250  45 | 
| Range | 1290 | |
|   Tier 2 | _icon.png)  Level 5 |      CRCBC (M)  630  310  50 | 
| Range | 1290 | |
|   Tier 3 | _icon.png)  Level 3 |        Carbonized CRCBC (M)  440  595  55 | 
| Range | 1290 | |
|   Tier 3 | _icon.png)  Level 5 |        Tempered CRCBC (M)  1095  405  60 | 
| Range | 1290 | |
|   Tier 1 | _icon.png)  Level 1 |    HEAT (S)  235  55 | 
| Range | 1560 | |
|   Tier 1 | _icon.png)  Level 4 |    AT-T (S)  270  125 | 
| Range | 1560 | |
|   Tier 2 | _icon.png)  Level 1 |      FSAT-T (S)  540  235  65 | 
| Range | 1560 | |
|   Tier 2 | _icon.png)  Level 3 |      FSHEAT (S)  950  190  75 | 
| Range | 1560 | |
|   Tier 3 | _icon.png)  Level 1 |      CFS AT-T (S)  930  440  110 | 
| Range | 1560 | |
|   Tier 3 | _icon.png)  Level 3 |      CFS HEAT (S)  1775  300  120 | 
| Range | 1560 | |
Illustration :
Main Illustration

How to unlock:
 
                Can be traded for silvers in a Naval Port of level 1 or more
 
                                
                                    Secret Plan                                    
                                    x
                                    3                                
 
                                
                                    Blueprint N1                                    
                                    x
                                    1                                
 
                                
                                    Silver
                                    
                                    x
                                    5 300                                
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Penetration 
- Critical resistance 	        
Missing: [rear] [low]
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Critical resistance 	        
Missing: [rear] [low] [tires]
 
	    Snow streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Critical resistance 	        
Missing: [rear] [low] [tires] [c proof]
 
	    Grass forest
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [rear] [low] [tires] [c proof]
 
	    Dirt forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Penetration 	        
Missing: [rear] [low] [tires] [c proof]
 
	    Rocky forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Armor 	        
Missing: [rear] [low] [tires] [c proof]
 
	    Snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [low] [tires] [c proof]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [rear] [low] [tires] [c proof] [s proof]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Evasion 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof]
 
	    Desert plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Firepower 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Stealth 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Stealth 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Penetration 
- Firepower 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Critical resistance 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 2 out of 3	        	
	        	
- Evasion 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Penetration 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Firepower 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Critical resistance 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Critical resistance 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Firepower 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [rear] [low] [tires] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
					 
						 
						 
						 
										 
					
		 
										 
										 
						 
						 
								 
										 
										 
										 
										 
						 
						 
						 
						 
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