Grille 17 Dorothy Kunnich
Engines
Tier 1 |
|
HP DP Engine 25 25 25 |
Tier 1 |
|
Silent HP Engine 15 30 25 |
Tier 2 |
|
HP DP Engine II 35 60 35 |
Tier 2 |
|
Silent HP Engine II 20 65 35 |
Tier 3 |
|
HP DP Engine III 45 95 45 |
Tier 3 |
|
Silent HP Engine III 25 100 50 |
Chassis
Tier 1 |
|
Infantry Chassis 200 100 25 |
Tier 2 |
|
Infantry Chassis II 965 300 70 |
Tier 3 |
|
Infantry Chassis III 1295 520 120 |
Armors
Tier 1 |
|
Light Rolled Riveted Armor 45 25 |
Tier 1 |
|
Light Hardened Riveted Armor 70 25 |
Tier 1 |
|
Light Welded Rolled Armor 65 25 10 |
Tier 1 |
|
Light Hardened Welded Armor 95 25 5 |
Tier 1 |
|
Light Composite Armor 175 10 |
Tier 1 |
|
Light Tempered Upgraded Armor 95 35 30 |
Tier 2 |
|
Light Rolled Riveted Armor II 145 70 |
Tier 2 |
|
Light Hardened Riveted Armor II 195 65 |
Tier 2 |
|
Light Welded Rolled Armor II 175 60 30 |
Tier 2 |
|
Light Hardened Welded Armor II 235 65 15 |
Tier 2 |
|
Light Composite Armor II 360 20 |
Tier 2 |
|
Light Tempered Upgraded Armor II 190 65 45 |
Tier 3 |
|
Light Rolled Riveted Armor III 240 115 |
Tier 3 |
|
Light Welded Rolled Armor III 260 90 45 |
Tier 3 |
|
Light Hardened Riveted Armor III 335 105 |
Tier 3 |
|
Light Hardened Welded Armor III 370 100 25 |
Tier 3 |
|
Light Tempered Upgraded Armor III 290 100 60 |
Tier 3 |
|
Light Composite Armor III 540 30 |
Shells From game version 1.7.7.20
Tier 1 |
Level 2 |
APHE (L) 350 30 |
| Range | 2210 | |
Tier 2 |
Level 2 |
APHEC (L) 1065 80 |
| Range | 2210 | |
Tier 3 |
Level 1 |
HCAPCBC (L) 1705 125 50 |
| Range | 2210 | |
Tier 1 |
Level 1 |
HE-F (L) 330 5 |
| Range | 11610 | |
Tier 1 |
Level 3 |
HCHE (L) 300 75 |
| Range | 11610 | |
Tier 1 |
Level 4 |
HE-I (L) 455 50 |
| Range | 11610 | |
Tier 1 |
Level 5 |
LDHE (L) 535 50 55 |
| Range | 11610 | |
Tier 1 |
Level 6 |
Concave HE (L) 560 70 45 |
| Range | 11610 | |
Tier 2 |
Level 1 |
Concave Canister HE-F (L) 1165 15 65 |
| Range | 11610 | |
Tier 2 |
Level 3 |
Concave HCHE (L) 805 190 75 |
| Range | 11610 | |
Tier 2 |
Level 4 |
Concave HE-I (L) 1115 115 80 |
| Range | 11610 | |
Tier 2 |
Level 5 |
BBERHE (L) 1210 110 80 |
| Range | 11610 | |
Tier 2 |
Level 6 |
HEDM HE (L) 1185 145 15 |
| Range | 11610 | |
Tier 3 |
Level 1 |
Concave HCHE-I (L) 1575 160 110 |
| Range | 11610 | |
Tier 3 |
Level 3 |
RPBBERHE (L) 1750 160 95 |
| Range | 11610 | |
Tier 3 |
Level 4 |
Concave Shrapnel HE-F (L) 2255 35 125 |
| Range | 11610 | |
Tier 3 |
Level 5 |
Concave Elongated HCHE (L) 1410 330 125 |
| Range | 11610 | |
Tier 3 |
Level 6 |
Active HEDM HE (L) 1810 225 25 |
| Range | 11610 | |
Tier 3 |
Level 4 |
Modified RPERHESH (L) 1290 340 100 |
| Range | 4290 | |
Illustration :
Main Illustration

Skin illustration

How to unlock:
Appears in BWMG Depot LV 3
Secret Plan
x
461
Blueprint N6
x
42
S 6
Electric Detector
x
1
Silver
x
4 260 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [c proof]
Grass forest
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
Rocky forest
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
Snow forest
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Desert hills
Adequate equipment : 2 out of 3
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Desert plains
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Desert valley
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Rocky valley
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Snow valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Grass plains
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Dirt plains
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Snow plains
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Shoals forest
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Muddy snow forest
Adequate equipment : 1 out of 3
- Penetration
- Firepower
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Crushed ice valley
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Rocky desert plains
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
Rocky desert streets
Adequate equipment : 1 out of 3
- Armor
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [c proof] [front] [s proof] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote |
|---|---|
| Intro | Hello, I am the new Metal Maiden. |
| Main screen #1 | Ander,don't move. I feel that there is a worm stuck in your neck. Let me DEBUG you. |
| Main screen #2 | Sir, help! I think there is something wrong with Ander.(Ann: Main gun fired!/BOOM ! ) |
| Main screen #3 | Ah~(Yawn) Since there is Ander, I can't fall asleep at night and fancy programming...Commander, do you have extra paper?(Ann:I don't want his paper, thx) |
| Main screen #4 | I can easily feel drowsy now since I no longer need to calculate the shooting data since Ander is here.(Ann: Good for you, master) |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | Sir changed his habit for me? How touching!(Ann:Is morning call still needed?) |
HP DP Engine
Silent HP Engine
Infantry Chassis
Light Rolled Riveted Armor
Light Welded Rolled Armor
Light Composite Armor
Light Tempered Upgraded Armor
APHE (L)
HE-F (L)
HCHE (L)
HE-I (L)
LDHE (L)
HEDM HE (L)
Modified RPERHESH (L)