ERAC 120 Diana Samuel
Engines
|   Tier 1 |   |    HP WP Engine  25  25  20 | 
|   Tier 2 |   |    HP WP Engine II  60  35  45 | 
|   Tier 3 |   |    HP WP Engine III  95  45  70 | 
Chassis
|   Tier 1 |   |        Bottom-Heavy Chassis  405  95  25  30 | 
|   Tier 2 |   |        Bottom-Heavy Chassis II  1170  230  40  65 | 
|   Tier 3 |   |        Bottom-Heavy ES Chassis  870  70  300  70  130 | 
Armors
|   Tier 1 |   |  Heavy Rolled Riveted Armor  75  15 | 
|   Tier 1 |   |  Heavy Welded Rolled Armor  105  10  10 | 
|   Tier 1 |   |    Heavy Spaced Wedge Armor  115  35 | 
|   Tier 2 |   |  Heavy Rolled Riveted Armor II  235  40 | 
|   Tier 2 |   |  Heavy Welded Rolled Armor II  280  25  30 | 
|   Tier 2 |   |    Heavy Spaced Wedge Armor II  250  75 | 
|   Tier 2 |   |    Heavy Composite Wedge Armor II  400  5 | 
|   Tier 3 |   |  Heavy Rolled Riveted Armor III  395  65 | 
|   Tier 3 |   |  Heavy Welded Rolled Armor III  425  40  45 | 
|   Tier 3 |   |    Heavy Spaced Wedge Armor III  400  115 | 
|   Tier 3 |   |    Heavy Composite Wedge Armor III  605  5 | 
|   Tier 3 |   |  Heavy Tough Reinforced Special Armor  300  610  40  40 | 
Shells From game version 1.9.8.14
|   Tier 2 | _icon.png)  Level 5 |      Light FSDS (L)  560  320  50 | 
| Range | 4680 | |
|   Tier 3 | _icon.png)  Level 3 |      Ramjet APFSDS (M)  415  765  35  95 | 
| Range | 4680 | |
|   Tier 3 | _icon.png)  Level 5 |        Light FSLR (L)  870  495  80 | 
| Range | 4680 | |
|   Tier 3 | _icon.png)  Level 6 |        FSLRDS (L)  460  710  105 | 
| Range | 4680 | |
|   Tier 1 | _icon.png)  Level 1 |    HE-F (M)  310  5 | 
| Range | 4400 | |
|   Tier 1 | _icon.png)  Level 3 |    HCHE (M)  260  85 | 
| Range | 4400 | |
|   Tier 2 | _icon.png)  Level 1 |    Concave Canister HE-F (M)  1105  25  65 | 
| Range | 4400 | |
|   Tier 2 | _icon.png)  Level 3 |    Concave HCHE (M)  705  205  75 | 
| Range | 4400 | |
|   Tier 3 |   Level 4 |    Pod Rapid-fire APHE  840  600  120 | 
| Range | 4400 | |
|   Tier 3 | _icon.png)  Level 4 |    Concave Shrapnel HE-F (M)  2135  50  125 | 
| Range | 4400 | |
|   Tier 3 | _icon.png)  Level 5 |    Concave Elongated HCHE (M)  1240  355  125 | 
| Range | 4400 | |
|   Tier 1 | _icon.png)  Level 4 |    AT-T (M)  315  115 | 
| Range | 5020 | |
|   Tier 2 | _icon.png)  Level 1 |      FSAT-T (M)  630  225  65 | 
| Range | 5020 | |
|   Tier 2 | _icon.png)  Level 5 |      Tandem AT (M)  965  340 | 
| Range | 5020 | |
|   Tier 3 | _icon.png)  Level 1 |      CFS AT-T (M)  1085  420  110 | 
| Range | 5020 | |
|   Tier 3 | _icon.png)  Level 4 |        CFS Tandem AT (M)  1445  500  50 | 
| Range | 5020 | |
|   Tier 3 | _icon.png)  Level 4 |    QFAT Mag (M)  1805  425  90 | 
| Range | 5020 | |
Illustration :
Main Illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 3 out of 3	        	
	        		        
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [tires] [light] [c proof]
 
	    Grass forest
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [tires] [light] [c proof]
 
	    Dirt forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [tires] [light] [c proof]
 
	    Rocky forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [tires] [light] [c proof]
 
	    Snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [tires] [light] [c proof]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [tires] [light] [c proof] [s proof]
 
	    Desert hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Evasion 	        
Missing: [tires] [light] [c proof] [s proof] [d proof]
 
	    Desert plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Targeting 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Evasion 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Stealth 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Firepower 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Armor 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Firepower 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [tires] [light] [c proof] [s proof] [d proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | I've had some success on other battlefields, but here, everythings starts anew. | 
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
						 
										 
										 
										 
										 
										 
					
		 
						 
						 
						 
								 
										 
										 
										 
										 
						 
						 
						 
						 
						 
						