TOG2 Sylvia Harold

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of TOG2

ht category TOG2
britannia flag Sylvia Harold
Sideview of TOG2
Category Heavy Tank
Armor Heavy
Nation Britannia
Rarity Gold
Blueprint Rank N5
Live2D Not available

Talents
nursing talent icon Nursing 1
artistry talent icon Artistry 3

Basic equipment slots
turret slot mod slot external slot external slot internal slot internal slot special slot

Additionnal Raid slots
internal slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (96 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
551
+16.61
2178
Firepower icon Firepower
Ranked 53
Δ -68
272
+7.41
997
Penetration icon Penetration
Ranked 41
Δ -35
85
Targeting icon Targeting
Ranked 14
Δ -5
1 126
+26.20
3693
Durability icon Durability
Ranked 4
Δ +418
307
+7.71
1062
Armor icon Armor
Ranked 44
Δ -29
40
Evasion icon Evasion
Ranked 17
Δ -25
50
Stealth icon Stealth
Ranked 7
Δ +5
50
Detection icon Detection
Ranked 12
Δ -10
D
36
Fire resistance
21 Δ -12
C
52
Critical resistance
15 Δ -14
B
68
Critical defense
9 Δ -4

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
w_proof engine bonus W proof
Immune to [Wet] terrain effect : [Dirt]
[Dirt] Troughout the battle, Detection is drastically reduced
Tech rank
Tier 1
WP DP Engine icon
D_proof's icon W_proof's icon WP DP Engine
Detection icon 25 Evasion icon 30 Targeting icon 20
Tech rank
Tier 2
DP WP Engine II icon
D_proof's icon W_proof's icon DP WP Engine II
Detection icon 35 Evasion icon 65 Targeting icon 45
Tech rank
Tier 3
WP DP Engine III icon
D_proof's icon W_proof's icon WP DP Engine III
Detection icon 50 Evasion icon 100 Targeting icon 75
Tech rank
Tier 1
Front-Turret Chassis icon
Front's icon Low's icon Treads's icon Front-Turret Chassis
Armor icon 30 Detection icon 15 Durability icon 250 Targeting icon 25
Tech rank
Tier 2
Front-Turret Chassis II icon
Front's icon Low's icon Treads's icon Front-Turret Chassis II
Armor icon 90 Detection icon 25 Durability icon 1120 Targeting icon 65
Tech rank
Tier 3
Front-Turret Chassis III icon
Front's icon Low's icon Treads's icon Front-Turret Chassis III
Armor icon 155 Detection icon 35 Durability icon 2075 Targeting icon 115
Tech rank
Tier 1
Heavy Welded Rolled Armor icon
Welded's icon Heavy Welded Rolled Armor
Armor icon 105 Evasion icon 10 Targeting icon 10
Tech rank
Tier 1
Heavy Cast Welded Armor icon
Cast's icon Welded's icon Heavy Cast Welded Armor
Armor icon 130 Durability icon 100 Evasion icon 5 Targeting icon 5
Tech rank
Tier 1
Heavy Spaced Armor icon
Spaced's icon Heavy Spaced Armor
Armor icon 140 Evasion icon 35
Tech rank
Tier 1
Heavy Composite Armor icon
Composite's icon Heavy Composite Armor
Armor icon 220
Tech rank
Tier 2
Heavy Cast Welded Armor II icon
Cast's icon Welded's icon Heavy Cast Welded Armor II
Armor icon 300 Durability icon 275 Evasion icon 20 Targeting icon 15
Tech rank
Tier 2
Heavy Welded Rolled Armor II icon
Welded's icon Heavy Welded Rolled Armor II
Armor icon 280 Evasion icon 25 Targeting icon 30
Tech rank
Tier 2
Heavy Spaced Armor II icon
Spaced's icon Heavy Spaced Armor II
Armor icon 300 Evasion icon 75
Tech rank
Tier 2
Heavy Composite Armor II icon
Composite's icon Heavy Composite Armor II
Armor icon 440 Evasion icon 5
Tech rank
Tier 3
Heavy Welded Rolled Armor III icon
Welded's icon Heavy Welded Rolled Armor III
Armor icon 425 Evasion icon 40 Targeting icon 45
Tech rank
Tier 3
Heavy Cast Welded Armor III icon
Cast's icon Welded's icon Heavy Cast Welded Armor III
Armor icon 470 Durability icon 450 Evasion icon 30 Targeting icon 25
Tech rank
Tier 3
Heavy Spaced Armor III icon
Spaced's icon Heavy Spaced Armor III
Armor icon 440 Evasion icon 110
Tech rank
Tier 3
Heavy Composite Armor III icon
Composite's icon Heavy Composite Armor III
Armor icon 665 Evasion icon 5
[AP] Conventional
Tech rank
Tier 1
APBC (M) icon
Level 1
Ballistic Cap : Increases targeting APBC (M)
Firepower icon125Penetration icon75Targeting icon15
Range 1560
Tech rank
Tier 1
APC (M) icon
Level 5
Capped : Reduces ricochet chance against specialised armors APC (M)
Firepower icon335Penetration icon140
Range 1560
Tech rank
Tier 2
APCBC (M) icon
Level 1
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting APCBC (M)
Firepower icon440Penetration icon240Targeting icon35
Range 1560
Tech rank
Tier 2
Heavy APC (M) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Heavy APC (M)
Firepower icon395Penetration icon370
Range 1560
Tech rank
Tier 3
APCBC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (M)
Firepower icon1335Penetration icon300Targeting icon60
Range 1560
Tech rank
Tier 3
Heavy APCBC (M) icon
Level 5
Assault : The closer the target, the greater the penetration Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Heavy APCBC (M)
Firepower icon615Penetration icon570Targeting icon60
Range 1560
[APDS] Discarding Sabot
Tech rank
Tier 1
Light APDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Guerrilla : Small increase in crit chance and crit damage Light APDS (M)
Firepower icon200Penetration icon160Evasion icon25
Range 2610
Tech rank
Tier 1
Carbonized APDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Carbonized APDS (M)
Firepower icon125Penetration icon225
Range 2610
Tech rank
Tier 2
Light FSDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSDS (M)
Firepower icon455Penetration icon340Evasion icon50
Range 2610
Tech rank
Tier 2
Carbonized FSDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (M)
Firepower icon265Penetration icon450Targeting icon40
Range 2610
Tech rank
Tier 3
Carbonized FSLRDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (M)
Firepower icon375Penetration icon635Targeting icon60
Range 2610
Tech rank
Tier 3
Light FSLR (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSLR (M)
Firepower icon710Penetration icon520Evasion icon80
Range 2610
Tech rank
Tier 3
FSLRDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (M)
Firepower icon320Penetration icon730Targeting icon105
Range 2610

Illustration :

Main Illustration


TOG2 illustration
Refactor
BWMG illustration

Appears in BWMG Depot LV 2

Method 1
Dogtag image

Dogtag
x 37

Resource image

Wreck
x 347

Blueprint image

Blueprint N5
x 37

Fuel_filter image

S 5

Internal image

Fuel Filter
x 1

Silver image

Silver
x 2 610 000

Method 2
Dogtag image

Voucher
x 203

Resource image

Wreck
x 347

Blueprint image

Blueprint N5
x 37

Fuel_filter image

S 5

Internal image

Fuel Filter
x 1

Silver image

Silver
x 2 610 000

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [rear] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [rear] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [rear] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Penetration
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 3 out of 3

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Penetration

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro Every knight must find their own empire to serve, that is our conviction. I do not doubt this!
Main screen #1 If we could replace my Lord's jeep with an Arabian horse, I would have the scene oil painted... And have it placed in the most prominent location in my quarters.
Main screen #2 If someone would like to discuss expressionist artwork, my guns would be very happy.
Main screen #3 I refuse no challenges, nor do I back down from an enemy.
Main screen #4 My Lord, I would fight for everyone's happiness, please give me the most difficult task!
Main screen #5
Main screen #6
On upgrade I wish that everyone in the world would not suffer from hunger!
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate At this moment, Wagner's music may be more appropriate. My Lord.