Sav 20.12.48 Olivia Bonneway
Engines
Tier 1 |
|
Silent CP Engine 15 55 |
Tier 2 |
|
Silent CP Engine II 20 105 |
Tier 3 |
|
Silent CP Engine III 25 160 |
Chassis
Tier 1 |
|
Open-Top Chassis 65 15 35 45 |
Tier 2 |
|
Open-Top Chassis II 240 40 95 115 |
Tier 3 |
|
Open-Top Chassis III 430 70 160 190 |
Armors
Tier 1 |
|
Heavy Welded Rolled Armor 105 10 10 |
Tier 1 |
|
Heavy Spaced Armor 140 35 |
Tier 1 |
|
Heavy Composite Armor 220 |
Tier 2 |
|
Heavy Welded Rolled Armor II 280 25 30 |
Tier 2 |
|
Heavy Spaced Armor II 300 75 |
Tier 2 |
|
Heavy Composite Armor II 440 5 |
Tier 3 |
|
Heavy Welded Rolled Armor III 425 40 45 |
Tier 3 |
|
Heavy Spaced Armor III 440 110 |
Tier 3 |
|
Heavy Composite Armor III 665 5 |
Shells From game version 1.7.7.33
Tier 1 |
Level 2 |
APHE (L) 350 30 |
| Range | 3820 | |
Tier 1 |
Level 4 |
AP-T (M) 295 125 |
| Range | 3820 | |
Tier 2 |
Level 2 |
APHEC (L) 1065 80 |
| Range | 3820 | |
Tier 2 |
Level 3 |
APC-T (M) 595 245 |
| Range | 3820 | |
Tier 3 |
Level 1 |
HCAPCBC (L) 1705 125 50 |
| Range | 3820 | |
Tier 3 |
Level 2 |
APCBC-T (M) 930 375 55 |
| Range | 3820 | |
Tier 3 |
Level 3 |
Chained APC (Medium Caliber) 805 515 60 |
| Range | 3820 | |
Tier 1 |
Level 2 |
SSHE (M) 265 55 35 |
| Range | 10830 | |
Tier 1 |
Level 3 |
HCHE (M) 260 85 |
| Range | 10830 | |
Tier 1 |
Level 4 |
HE-I (M) 420 55 |
| Range | 10830 | |
Tier 2 |
Level 3 |
Concave HCHE (M) 705 205 75 |
| Range | 10830 | |
Tier 2 |
Level 4 |
Concave HE-I (M) 1025 130 80 |
| Range | 10830 | |
Tier 3 |
Level 1 |
Concave HCHE-I (M) 1450 180 110 |
| Range | 10830 | |
Tier 3 |
Level 4 |
Pod Rapid-fire APHE 840 600 120 |
| Range | 10830 | |
Tier 3 |
Level 5 |
Concave Elongated HCHE (M) 1240 355 125 |
| Range | 10830 | |
Illustration :
Main Illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Critical resistance
Missing: [rear] [w proof] [low] [tires]
Snow streets
Adequate equipment : 2 out of 3
- Critical resistance
Missing: [rear] [w proof] [low] [tires]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [low] [tires]
Dirt forest
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [low] [tires]
Rocky forest
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires]
Snow forest
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof]
Desert hills
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof]
Desert plains
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Damage received
- Fire resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Rocky valley
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Snow valley
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Snow plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 2 out of 3
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Shoals forest
Adequate equipment : 1 out of 3
- Damage received
- Detection
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Shoals hills
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 3 out of 3
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [rear] [w proof] [low] [tires] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote |
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate |
Silent CP Engine
Open-Top Chassis
Heavy Welded Rolled Armor
Heavy Spaced Armor
Heavy Composite Armor
APHE (L)
AP-T (M)
Chained APC (Medium Caliber)
SSHE (M)
HCHE (M)
HE-I (M)
Pod Rapid-fire APHE