Cromwell Mk.I Darlene Macarthy
Engines
|   Tier 1 |   |    HP DP Engine  25  25  25 | 
|   Tier 2 |   |    HP DP Engine II  35  60  35 | 
|   Tier 3 |   |    HP DP Engine III  45  95  45 | 
Chassis
|   Tier 1 |   |      Front-Turret Chassis  30  15  250  25 | 
|   Tier 2 |   |      Front-Turret Chassis II  90  25  1120  65 | 
|   Tier 3 |   |      Front-Turret Chassis III  155  35  2075  115 | 
Armors
|   Tier 1 |   |  Medium Rolled Riveted Armor  60  20 | 
|   Tier 1 |   |  Medium Welded Rolled Armor  85  15  10 | 
|   Tier 1 |   |  Medium Composite Armor  200  5 | 
|   Tier 1 |   |    Medium Composite Wedge Armor  175  5 | 
|   Tier 2 |   |  Medium Rolled Riveted Armor II  190  55 | 
|   Tier 2 |   |    Medium Cast Welded Armor II  245  275  30  15 | 
|   Tier 2 |   |  Medium Composite Armor II  410  10 | 
|   Tier 2 |   |    Medium Composite Wedge Armor II  360  10 | 
|   Tier 3 |   |  Medium Rolled Riveted Armor III  320  95 | 
|   Tier 3 |   |  Medium Welded Rolled Armor III  345  65  45 | 
|   Tier 3 |   |  Medium Composite Armor III  615  15 | 
|   Tier 3 |   |    Medium Composite Wedge Armor III  540  15 | 
Shells From game version 1.12.2.0
|   Tier 1 | _icon.png)  Level 1 |  APBC (M)  125  75  15 | 
| Range | 1510 | |
|   Tier 1 | _icon.png)  Level 5 |  APC (M)  335  140 | 
| Range | 1510 | |
|   Tier 2 | _icon.png)  Level 1 |    APCBC (M)  440  240  35 | 
| Range | 1510 | |
|   Tier 2 | _icon.png)  Level 5 |    Heavy APC (M)  395  370 | 
| Range | 1510 | |
|   Tier 3 | _icon.png)  Level 4 |      APCBC-I (M)  1335  300  60 | 
| Range | 1510 | |
|   Tier 3 | _icon.png)  Level 5 |      Heavy APCBC (M)  615  570  60 | 
| Range | 1510 | |
|   Tier 1 | _icon.png)  Level 5 |    Light APDS (M)  200  160  25 | 
| Range | 2560 | |
|   Tier 1 | _icon.png)  Level 6 |    Carbonized APDS (M)  125  225 | 
| Range | 2560 | |
|   Tier 2 | _icon.png)  Level 5 |      Light FSDS (M)  455  340  50 | 
| Range | 2560 | |
|   Tier 2 | _icon.png)  Level 6 |      Carbonized FSDS (M)  265  450  40 | 
| Range | 2560 | |
|   Tier 3 | _icon.png)  Level 4 |        Carbonized FSLRDS (M)  375  635  60 | 
| Range | 2560 | |
|   Tier 3 | _icon.png)  Level 5 |        Light FSLR (M)  710  520  80 | 
| Range | 2560 | |
|   Tier 3 | _icon.png)  Level 6 |        FSLRDS (M)  320  730  105 | 
| Range | 2560 | |
Illustration :
Main Illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Penetration 
- Detection 	        
Missing: [rear] [w proof]
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [rear] [w proof] [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [w proof] [tires] [light] [c proof]
 
	    Grass forest
	        	Adequate equipment : 1 out of 1	        	
	        		        
Missing: [rear] [w proof] [tires] [light] [c proof]
 
	    Dirt forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Penetration 
- Detection 	        
Missing: [rear] [w proof] [tires] [light] [c proof]
 
	    Rocky forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [rear] [w proof] [tires] [light] [c proof]
 
	    Snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Damage received 	        
Missing: [rear] [w proof] [tires] [light] [c proof]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof]
 
	    Desert hills
	        	Adequate equipment : 2 out of 3	        	
	        	
- Evasion 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof]
 
	    Desert plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Stealth 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Stealth 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Penetration 
- Detection 
- Firepower 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Targeting 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Detection 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Detection 
- Evasion 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Penetration 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Targeting 
- Stealth 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Firepower 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Armor 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Firepower 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | The Age of Sea Voyages has come to an end. Bow before the King of Land Wars! | 
| Main screen #1 | Death for scouts caught drunk or asleep! | 
| Main screen #2 | Don't interrupt me while I'm interrupting you! | 
| Main screen #3 | High Command sent a telegraph. Please read it. | 
| Main screen #4 | A commander claiming to be a gentleman? Funny. | 
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
						 
						 
						 
										 
										 
										 
										 
					
		 
						 
						 
										 
										 
										 
										 
						 
						 
						 
						