Bofors Tornvagn Mary Ankrus

Last updated : 2024-03-31 00:57:50
Profile updated to game version : 1.9.7.52

Portrait of Bofors Tornvagn

mt category Bofors Tornvagn
sweden flag Mary Ankrus
Unlocks

Nothing

Category Medium Tank
Armor Standard
Nation Sweden
Rarity Gold
Blueprint Rank N5+
Live2D Not available

Talents
crafting talent icon Crafting 2
artistry talent icon Artistry 2

Basic equipment slots
turret slot mod slot mod slot external slot external slot internal slot special slot

Additionnal Raid slots
internal slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
heat shell [HEAT] Anti-Tank
hesh shell [HESH] Squash-Head

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in MT category for this attribute (117 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
694
+19.51
2605
Firepower icon Firepower
Ranked 20
Δ +377
348
+8.19
1150
Penetration icon Penetration
Ranked 16
Δ +163
135
Targeting icon Targeting
Ranked 4
Δ +30
981
+26.20
3548
Durability icon Durability
Ranked 1
Δ +709
359
+9.61
1300
Armor icon Armor
Ranked 1
Δ +382
120
Evasion icon Evasion
Ranked 6
Δ +35
60
Stealth icon Stealth
Ranked 11
Δ +0
70
Detection icon Detection
Ranked 9
Δ +5
A
80
Fire resistance
7 Δ +20
A
70
Critical resistance
9 Δ -6
B
70
Critical defense
11 Δ -6

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
sloped chassis bonus Sloped
Increases ricochet chance for [AP] and [AT] attacks
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
DP HT Engine icon
D_proof's icon S_proof's icon DP HT Engine
Detection icon 20 Durability icon 190 Evasion icon 10
Tech rank
Tier 2
DP HT Engine II icon
D_proof's icon S_proof's icon DP HT Engine II
Detection icon 35 Durability icon 850 Evasion icon 30
Tech rank
Tier 3
DP HT Engine III icon
D_proof's icon S_proof's icon DP HT Engine III
Detection icon 45 Durability icon 1510 Evasion icon 50
Tech rank
Tier 1
Sloped Rear-Turret Chassis icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis
Armor icon 60 Durability icon 335 Targeting icon 40
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Sloped Rear-Turret Chassis II icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis II
Armor icon 160 Durability icon 1100 Targeting icon 95
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Sloped Rear-Turret Chassis III icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis III
Armor icon 255 Durability icon 1800 Targeting icon 150
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Medium Full Cast Armor icon
Cast's icon Medium Full Cast Armor
Armor icon 65 Durability icon 165 Evasion icon 15
Tech rank
Tier 1
Medium Spaced Wedge Armor icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor
Armor icon 85 Evasion icon 45
Tech rank
Tier 1
Medium Composite Wedge Armor icon
Composite's icon Wedge's icon Medium Composite Wedge Armor
Armor icon 175 Evasion icon 5
Tech rank
Tier 2
Medium Full Cast Armor II icon
Cast's icon Medium Full Cast Armor II
Armor icon 170 Durability icon 515 Evasion icon 40
Tech rank
Tier 2
Medium Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor II
Armor icon 190 Evasion icon 95
Tech rank
Tier 2
Medium Composite Wedge Armor II icon
Composite's icon Wedge's icon Medium Composite Wedge Armor II
Armor icon 360 Evasion icon 10
Tech rank
Tier 3
Medium Full Cast Armor III icon
Cast's icon Medium Full Cast Armor III
Armor icon 290 Durability icon 935 Evasion icon 70
Tech rank
Tier 3
Medium Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor III
Armor icon 290 Evasion icon 150
Tech rank
Tier 3
Medium Composite Wedge Armor III icon
Composite's icon Wedge's icon Medium Composite Wedge Armor III
Armor icon 540 Evasion icon 15
Tech rank
Tier 3
Medium Ceramic Ball Composite Armor icon
Ceramic_ball's icon Medium Ceramic Ball Composite Armor
Armor icon 495 Evasion icon 55
[APDS] Discarding Sabot
Tech rank
Tier 2
FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (L)
Firepower icon520Penetration icon255Targeting icon55
Range 2920
Tech rank
Tier 2
Carbonized FSDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (L)
Firepower icon360Penetration icon435Targeting icon40
Range 2920
Tech rank
Tier 3
High-density FSLRDS (L) icon
Level 6
Self-sharpening : Better ricochet chance reduction and has a high chance to ignite penetrated targets Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS High-density FSLRDS (L)
Firepower icon385Penetration icon815Targeting icon90
Range 2920
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 2920
[HEAT] Anti-Tank
Tech rank
Tier 1
AT-T (L) icon
Level 4
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often AT-T (L)
Firepower icon360Penetration icon110
Range 2460
Tech rank
Tier 2
FSAT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration FSAT-T (L)
Firepower icon725Penetration icon210Targeting icon65
Range 2460
Tech rank
Tier 3
CFS AT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration CFS AT-T (L)
Firepower icon1245Penetration icon395Targeting icon110
Range 2460
Tech rank
Tier 3
Shaped CFS WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (L)
Firepower icon920Penetration icon690Targeting icon130
Range 2460
[HESH] Squash-Head
Tech rank
Tier 1
Heavy HESH-F (L) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage Frangible : Increases damage against infantry, if no infantry left then crit rate increased Heavy HESH-F (L)
Firepower icon310Penetration icon10
Range 1780
Tech rank
Tier 2
Modified Heavy HESH-F (L) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage Frangible : Increases damage against infantry, if no infantry left then crit rate increased Modified Heavy HESH-F (L)
Firepower icon1100Penetration icon40
Range 1780
Tech rank
Tier 3
Modified FSHESH-F (L) icon
Level 3
Shockwave : Increases critical chance by decreasing critical damage Fin Stabilized : Increases targeting, reduces penetration Frangible : Increases damage against infantry, if no infantry left then crit rate increased Modified FSHESH-F (L)
Firepower icon2045Penetration icon75Targeting icon70
Range 1780
Tech rank
Tier 3
Smart HESH Missile icon
Level 6
Shockwave : Increases critical chance by decreasing critical damage Precision Strike : Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG Smart HESH Missile
Firepower icon1565Penetration icon415Targeting icon225
Range 1780

Illustration :

Main Illustration


Bofors Tornvagn illustration
dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light] [c proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [w proof] [tires] [light] [c proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [c proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro Greetings Sir, Mary Ankrus reporting for duty. Your quarters are worthy to host an elite unit, you can even have canned herring from my home town~ I just don't know how it tastes. Ah, don't worry, I understand~ I won't taste it in public~
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate