BF110C6 Vivien Pitts
Engines
Tier 1 

LI DP Radial Engine 35 130 40 
Tier 2 

LI DP Radial Engine II 55 480 115 
Tier 3 

LI DP Radial Engine III 70 830 185 
Chassis
Tier 1 

Singleengine straight wing purlin fuselage 60 200 20 
Tier 2 

Singleengine straight wing purlin fuselage II 180 895 50 
Tier 3 

Singleengine straight wing purlin fuselage III 260 1590 70 100 
Armors
Tier 1 

Riveted anticorrosion cladding hard aluminum alloy coatings 75 445 25 
Tier 2 

Riveted anticorrosion cladding hard aluminum alloy coatings II 175 1215 60 
Tier 3 

Riveted anticorrosion cladding hard aluminum alloy coatings III 270 1980 95 
Shells From game version 1.8.7.43
Tier 1 
Level 2 
APHE (M) 31535 
Range  1550 
Tier 2 
Level 2 
APHEC (M) 960100 
Range  1550 
Tier 3 
Level 1 
HCAPCBC (M) 154015550 
Range  1550 
Tier 1 
Level 4 
HEI (S) 38060 
Range  4250 
Tier 1 
Level 5 
LDHE (S) 4506555 
Range  4250 
Tier 2 
Level 4 
Concave HEI (S) 93514580 
Range  4250 
Tier 2 
Level 5 
BBERHE (S) 102014080 
Range  4250 
Tier 3 
Level 1 
Concave HCHEI (S) 1320200110 
Range  4250 
Tier 3 
Level 3 
RPBBERHE (S) 147520595 
Range  4250 
Tier 1 
Level 1 
HEAT (M) 26050 
Range  2820 
Tier 1 
Level 2 
LDERAT (M) 1758550 
Range  2820 
Tier 2 
Level 2 
BBERAT (M) 77024070 
Range  2820 
Tier 2 
Level 3 
FSHEAT (M) 106017075 
Range  2820 
Tier 3 
Level 2 
RPERAT (M) 160539095 
Range  2820 
Tier 3 
Level 3 
CFS HEAT (M) 1955275120 
Range  2820 
Tier 3 
Level 4 
CFS Tandem AT (M) 144550050 
Range  2820 
Tier 3 
Level 6 
Paired CFS HEAT (M) 965690160 
Range  2820 
Illustration :
Main Illustration
How to unlock:
Silicate Mica
x
387
Blueprint N5
x
39
S 5
Alight Machine Gun
x
1
Silver
x
3 210 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a workinprogress.
 Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
 You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 0 out of 3
 Penetration
 Detection
 Critical resistance
Missing: [rear] [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
 Armor
 Targeting
 Critical resistance
Missing: [rear] [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 0 out of 3
 Evasion
 Damage received
 Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof]
Grass forest
Adequate equipment : 0 out of 1
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Dirt forest
Adequate equipment : 0 out of 3
 Penetration
 Detection
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Rocky forest
Adequate equipment : 0 out of 3
 Armor
 Targeting
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Snow forest
Adequate equipment : 0 out of 3
 Evasion
 Damage received
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front]
Grass hills
Adequate equipment : 0 out of 1
 Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof]
Desert hills
Adequate equipment : 1 out of 3
 Fire resistance
 Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
 Fire resistance
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
 Fire resistance
 Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
 Armor
 Targeting
 Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Snow valley
Adequate equipment : 0 out of 3
 Evasion
 Damage received
 Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Dirt plains
Adequate equipment : 0 out of 3
 Penetration
 Detection
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Snow plains
Adequate equipment : 0 out of 3
 Evasion
 Damage received
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 0 out of 3
 Damage received
 Targeting
 Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Shoals forest
Adequate equipment : 1 out of 3
 Detection
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Shoals hills
Adequate equipment : 1 out of 3
 Detection
 Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 0 out of 3
 Evasion
 Penetration
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
 Damage received
 Targeting
 Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 0 out of 3
 Armor
 Fire resistance
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 0 out of 3
 Armor
 Fire resistance
 Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Evasion
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Critical resistance
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
 Fire resistance
 Penetration
 Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
 Probably fail to attack
 Critical resistance
 Firepower
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
 Probably fail to attack
 Critical resistance
 Stealth
Missing: [rear] [w proof] [low] [tires] [light] [treads] [c proof] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From  Quote 

Intro  
Main screen #1  
Main screen #2  
Main screen #3  
Main screen #4  
Main screen #5  
Main screen #6  
On upgrade  
Preattack #1  
Preattack #2  
Preattack #3  
On attack #1  
On attack #2  
On attack #3  
On attack #4  
On attack #5  
On attack #6  
On attack #7  
Getting hit  
Upon destruction  
Assignation to a squad  
Adding essential equipment #1  
Adding essential equipment #2  
Adding essential equipment #3  
Adding essential equipment #4  
Adding equipment to a slot #1  
Adding equipment to a slot #2  
Adding equipment to a slot #3  
Unequip all gear  
Battle victory #1  
Battle victory #2  
Battle victory #3  
Battle loss  
Fate 