AT13 Ophelia Brook
Engines
|   Tier 1 |   |    CP WP Engine  50  25 | 
|   Tier 2 |   |    CP WP Engine II  100  50 | 
|   Tier 3 |   |    CP WP Engine III  150  75 | 
Chassis
|   Tier 1 |   |        Bottom-Heavy Chassis  405  95  25  30 | 
|   Tier 2 |   |        Bottom-Heavy Chassis II  1170  230  40  65 | 
|   Tier 3 |   |        Bottom-Heavy Chassis III  1870  350  50  100 | 
Armors
|   Tier 1 |   |  Heavy Rolled Riveted Armor  75  15 | 
|   Tier 1 |   |  Heavy Welded Rolled Armor  105  10  10 | 
|   Tier 1 |   |  Heavy Composite Armor  220 | 
|   Tier 2 |   |  Heavy Rolled Riveted Armor II  235  40 | 
|   Tier 2 |   |  Heavy Welded Rolled Armor II  280  25  30 | 
|   Tier 2 |   |  Heavy Composite Armor II  440  5 | 
|   Tier 3 |   |  Heavy Rolled Riveted Armor III  395  65 | 
|   Tier 3 |   |  Heavy Welded Rolled Armor III  425  40  45 | 
|   Tier 3 |   |  Heavy Composite Armor III  665  5 | 
Shells From game version 1.9.7.52
|   Tier 1 | _icon.png)  Level 1 |  APBC (M)  125  75  15 | 
| Range | 1560 | |
|   Tier 1 | _icon.png)  Level 5 |  APC (M)  335  140 | 
| Range | 1560 | |
|   Tier 2 | _icon.png)  Level 1 |    APCBC (M)  440  240  35 | 
| Range | 1560 | |
|   Tier 2 | _icon.png)  Level 5 |    Heavy APC (M)  395  370 | 
| Range | 1560 | |
|   Tier 3 | _icon.png)  Level 4 |      APCBC-I (M)  1335  300  60 | 
| Range | 1560 | |
|   Tier 3 | _icon.png)  Level 5 |      Heavy APCBC (M)  615  570  60 | 
| Range | 1560 | |
|   Tier 3 | _icon.png)  Level 2 |        QFCRCBC Mag (S)  915  385  55 | 
| Range | 1240 | |
|   Tier 1 | _icon.png)  Level 5 |    Light APDS (M)  200  160  25 | 
| Range | 2610 | |
|   Tier 1 | _icon.png)  Level 6 |    Carbonized APDS (M)  125  225 | 
| Range | 2610 | |
|   Tier 2 | _icon.png)  Level 5 |      Light FSDS (M)  455  340  50 | 
| Range | 2610 | |
|   Tier 2 | _icon.png)  Level 6 |      Carbonized FSDS (M)  265  450  40 | 
| Range | 2610 | |
|   Tier 3 | _icon.png)  Level 3 |      QFLR Mag (S)  935  490 | 
| Range | 2610 | |
|   Tier 3 | _icon.png)  Level 4 |        Carbonized FSLRDS (M)  375  635  60 | 
| Range | 2610 | |
|   Tier 3 | _icon.png)  Level 5 |        Light FSLR (M)  710  520  80 | 
| Range | 2610 | |
|   Tier 3 | _icon.png)  Level 6 |        FSLRDS (M)  320  730  105 | 
| Range | 2610 | |
Illustration :
Main Illustration

How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
 
	    Dirt streets
	        	Adequate equipment : 3 out of 3	        	
	        		        
 
	    Rocky streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Targeting 	        
Missing: [tires] [light]
 
	    Snow streets
	        	Adequate equipment : 3 out of 3	        	
	        		        
Missing: [tires] [light]
 
	    Grass forest
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [tires] [light] [front]
 
	    Dirt forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [tires] [light] [front]
 
	    Rocky forest
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Firepower 	        
Missing: [tires] [light] [front]
 
	    Snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [tires] [light] [front]
 
	    Grass hills
	        	Adequate equipment : 0 out of 1	        	
	        	
- Evasion 	        
Missing: [tires] [light] [front] [s proof]
 
	    Desert hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Fire resistance 
- Evasion 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof]
 
	    Desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Fire resistance 
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled]
 
	    Desert valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Damage received 
- Fire resistance 
- Stealth 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Rocky valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Targeting 
- Stealth 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Snow valley
	        	Adequate equipment : 2 out of 3	        	
	        	
- Stealth 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Grass plains
	        	Adequate equipment : 0 out of 1	        	
	        	
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Dirt plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Snow plains
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Crushed ice streets
	        	Adequate equipment : 2 out of 3	        	
	        	
- Targeting 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Shoals forest
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Shoals hills
	        	Adequate equipment : 1 out of 3	        	
	        	
- Damage received 
- Evasion 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Muddy snow forest
	        	Adequate equipment : 2 out of 3	        	
	        	
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Crushed ice valley
	        	Adequate equipment : 1 out of 3	        	
	        	
- Targeting 
- Stealth 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Rocky desert plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Armor 
- Fire resistance 
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    Rocky desert streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Armor 
- Fire resistance 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent]
 
	    River hills
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Evasion 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River streets
	        	Adequate equipment : 1 out of 3	        	
	        	
- Fire resistance 
- Penetration 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    River valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Fire resistance 
- Penetration 
- Stealth 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
 
	    Spore plains
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Firepower 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
 
	    Spore valley
	        	Adequate equipment : 0 out of 3	        	
	        	
- Probably fail to attack
- Critical resistance 
- Stealth 	        
Missing: [tires] [light] [front] [s proof] [d proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
| From | Quote | 
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate | 
 
		 
				 
				 
					 
						 
						 
						 
										 
										 
										 
										 
										 
						 
						 
						 
								 
										 
										 
										 
										 
						 
						 
						 
						 
						