M60A1 RISE Passive Helena Pershing

Last updated : 2024-03-23 20:13:12
Profile updated to game version : 1.9.7.51

Portrait of M60A1 RISE Passive

mt category M60A1 RISE Passive
freedonia flag Helena Pershing
Category Medium Tank
Armor Standard
Nation Freedonia
Rarity Gold
Blueprint Rank N6
Live2D Not available

Talents
cooking talent icon Cooking 1
crafting talent icon Crafting 3

Basic equipment slots
turret slot mod slot external slot internal slot internal slot special slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
heat shell [HEAT] Anti-Tank
hesh shell [HESH] Squash-Head

Statistics : [ Value at level 99 ] [ Rank in MT category Δ ± delta median ]

744
2675
Firepower icon Firepower
9 Δ +462
364
1246
Penetration icon Penetration
5 Δ +269
125
Targeting icon Targeting
5 Δ +20
884
3236
Durability icon Durability
18 Δ +418
318
1111
Armor icon Armor
22 Δ +194
125
Evasion icon Evasion
5 Δ +45
70
Stealth icon Stealth
9 Δ +10
60
Detection icon Detection
11 Δ +0
B
66
Fire resistance
12 Δ +6
A
74
Critical resistance
7 Δ -2
B
68
Critical defense
12 Δ -8

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
Tech rank
Tier 1
DP HT Engine icon
D_proof's icon S_proof's icon DP HT Engine
Detection icon 20 Durability icon 190 Evasion icon 10
Tech rank
Tier 2
DP HT Engine II icon
D_proof's icon S_proof's icon DP HT Engine II
Detection icon 35 Durability icon 850 Evasion icon 30
Tech rank
Tier 3
DP HT Engine III icon
D_proof's icon S_proof's icon DP HT Engine III
Detection icon 45 Durability icon 1510 Evasion icon 50
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Medium Welded Rolled Armor icon
Welded's icon Medium Welded Rolled Armor
Armor icon 85 Evasion icon 15 Targeting icon 10
Tech rank
Tier 1
Medium Cast Welded Armor icon
Cast's icon Welded's icon Medium Cast Welded Armor
Armor icon 110 Durability icon 100 Evasion icon 15 Targeting icon 5
Tech rank
Tier 1
Medium Composite Wedge Armor icon
Composite's icon Wedge's icon Medium Composite Wedge Armor
Armor icon 175 Evasion icon 5
Tech rank
Tier 1
Medium Tempered Upgraded Armor icon
Tempered's icon Medium Tempered Upgraded Armor
Armor icon 125 Evasion icon 25 Stealth icon 30
Tech rank
Tier 2
Medium Cast Welded Armor II icon
Cast's icon Welded's icon Medium Cast Welded Armor II
Armor icon 245 Durability icon 275 Evasion icon 30 Targeting icon 15
Tech rank
Tier 2
Medium Welded Rolled Armor II icon
Welded's icon Medium Welded Rolled Armor II
Armor icon 230 Evasion icon 45 Targeting icon 30
Tech rank
Tier 2
Medium Composite Wedge Armor II icon
Composite's icon Wedge's icon Medium Composite Wedge Armor II
Armor icon 360 Evasion icon 10
Tech rank
Tier 2
Medium Tempered Upgraded Armor II icon
Tempered's icon Medium Tempered Upgraded Armor II
Armor icon 255 Evasion icon 50 Stealth icon 45
Tech rank
Tier 3
Medium Welded Rolled Armor III icon
Welded's icon Medium Welded Rolled Armor III
Armor icon 345 Evasion icon 65 Targeting icon 45
Tech rank
Tier 3
Medium Cast Welded Armor III icon
Cast's icon Welded's icon Medium Cast Welded Armor III
Armor icon 385 Durability icon 450 Evasion icon 50 Targeting icon 25
Tech rank
Tier 3
Medium Tempered Upgraded Armor III icon
Tempered's icon Medium Tempered Upgraded Armor III
Armor icon 370 Evasion icon 70 Stealth icon 55
Tech rank
Tier 3
Medium Composite Wedge Armor III icon
Composite's icon Wedge's icon Medium Composite Wedge Armor III
Armor icon 540 Evasion icon 15
[APDS] Discarding Sabot
Tech rank
Tier 1
Tempered APDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Tempered APDS (L)
Firepower icon280Penetration icon110
Range 3250
Tech rank
Tier 1
Carbonized APDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Carbonized APDS (L)
Firepower icon170Penetration icon215
Range 3250
Tech rank
Tier 2
FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (L)
Firepower icon520Penetration icon255Targeting icon50
Range 3250
Tech rank
Tier 2
Tempered FSDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSDS (L)
Firepower icon690Penetration icon255Targeting icon35
Range 3250
Tech rank
Tier 2
Carbonized FSDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (L)
Firepower icon360Penetration icon435Targeting icon40
Range 3250
Tech rank
Tier 3
Tempered FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Tempered : Target's armor is less effective Fin Stabilized : Increases targeting, reduces penetration Tempered FSLRDS (L)
Firepower icon1020Penetration icon370Targeting icon50
Range 3250
Tech rank
Tier 3
Carbonized FSLRDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (L)
Firepower icon510Penetration icon615Targeting icon55
Range 3250
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 3250
[HEAT] Anti-Tank
Tech rank
Tier 1
AT-T (M) icon
Level 4
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often AT-T (M)
Firepower icon315Penetration icon115
Range 2390
Tech rank
Tier 1
Shaped WSAT (M) icon
Level 6
Molten : Ignited targets take drastically increased fire Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSAT (M)
Firepower icon230Penetration icon235
Range 2390
Tech rank
Tier 2
FSAT-T (M) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration FSAT-T (M)
Firepower icon630Penetration icon225Targeting icon60
Range 2390
Tech rank
Tier 2
Cluster EFP AT (M) icon
Level 4
EFP : Affected by target's armor, low armor targets preferred Molten : Ignited targets take drastically increased fire Cluster EFP AT (M)
Firepower icon735Penetration icon370Targeting icon135
Range 2390
Tech rank
Tier 2
Shaped WSFSAT (M) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSFSAT (M)
Firepower icon485Penetration icon475Targeting icon80
Range 2390
Tech rank
Tier 3
CFS AT-T (M) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration CFS AT-T (M)
Firepower icon1085Penetration icon420Targeting icon100
Range 2390
Tech rank
Tier 3
Cluster SADARM (M) icon
Level 5
EFP : Affected by target's armor, low armor targets preferred Molten : Ignited targets take drastically increased fire Cluster SADARM (M)
Firepower icon1210Penetration icon595Targeting icon210
Range 2390
Tech rank
Tier 3
Shaped CFS WSAT (M) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (M)
Firepower icon745Penetration icon715Targeting icon120
Range 2390
[HESH] Squash-Head
Tech rank
Tier 1
Heavy HESH-F (M) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage Frangible : Increases damage against infantry, if no infantry left then crit rate increased Heavy HESH-F (M)
Firepower icon285Penetration icon15
Range 3100
Tech rank
Tier 2
Modified Heavy HESH-F (M) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage Frangible : Increases damage against infantry, if no infantry left then crit rate increased Modified Heavy HESH-F (M)
Firepower icon1005Penetration icon55
Range 3100
Tech rank
Tier 3
SSHESH (M) icon
Level 1
Shockwave : Increases critical chance by decreasing critical damage SS : Increases targeting, reduces firepower SSHESH (M)
Firepower icon945Penetration icon390Targeting icon100
Range 3100
Tech rank
Tier 3
Modified FSHESH-T (M) icon
Level 2
Shockwave : Increases critical chance by decreasing critical damage Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration Modified FSHESH-T (M)
Firepower icon1035Penetration icon345Targeting icon60
Range 3100
Tech rank
Tier 3
Modified FSHESH-F (M) icon
Level 3
Shockwave : Increases critical chance by decreasing critical damage Fin Stabilized : Increases targeting, reduces penetration Frangible : Increases damage against infantry, if no infantry left then crit rate increased Modified FSHESH-F (M)
Firepower icon1875Penetration icon105Targeting icon65
Range 3100

Illustration :

M60A1 RISE Passive official artwork

Official artwork

Method 1
Resource image

Test Doll
x 517

Blueprint image

Blueprint N6
x 45

Propellant image

S6

Special image

Propellant
x 1

Silver image

Silver
x 4 850 000

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [tires] [light] [c proof] [front]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [w proof] [tires] [light] [c proof] [front] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate