FV301 Meme Part

Last updated : 2024-03-31 00:57:48
Profile updated to game version : 1.9.7.52

Portrait of FV301

lt category FV301
britannia flag Meme Part
Unlocks

Nothing

Category Light Tank
Armor Standard
Nation Britannia
Rarity Gold
Blueprint Rank N5
Live2D Not available

Talents
cooking talent icon Cooking 1
sports talent icon Sports 2
artistry talent icon Artistry 1

Basic equipment slots
turret slot mod slot mod slot internal slot internal slot internal slot special slot

Additionnal Raid slots
special slot

Additionnal Fate slots
Unknown

Shells
ap shell [AP] Conventional
apds shell [APDS] Discarding Sabot

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in LT category for this attribute (90 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
541
+16.39
2147
Firepower icon Firepower
Ranked 24
Δ +247
282
+7.31
997
Penetration icon Penetration
Ranked 17
Δ +129
90
Targeting icon Targeting
Ranked 13
Δ -10
710
+20.10
2679
Durability icon Durability
Ranked 4
Δ +338
252
+7.31
967
Armor icon Armor
Ranked 5
Δ +203
140
Evasion icon Evasion
Ranked 3
Δ +40
80
Stealth icon Stealth
Ranked 10
Δ +0
105
Detection icon Detection
Ranked 6
Δ +20
B
64
Fire resistance
16 Δ -4
A
74
Critical resistance
10 Δ +0
A
74
Critical defense
8 Δ -2

Active Skills :

Chassis properties
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
sloped chassis bonus Sloped
Increases ricochet chance for [AP] and [AT] attacks
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
Tech rank
Tier 1
CP DP Engine icon
C_proof's icon D_proof's icon CP DP Engine
Detection icon 25 Evasion icon 50
Tech rank
Tier 2
CP DP Engine II icon
C_proof's icon D_proof's icon CP DP Engine II
Detection icon 40 Evasion icon 100
Tech rank
Tier 3
CP DP Engine III icon
C_proof's icon D_proof's icon CP DP Engine III
Detection icon 50 Evasion icon 150
Tech rank
Tier 1
Sloped Rear-Turret Chassis icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis
Armor icon 60 Durability icon 335 Targeting icon 40
Tech rank
Tier 2
Sloped Rear-Turret Chassis II icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis II
Armor icon 160 Durability icon 1100 Targeting icon 95
Tech rank
Tier 3
Sloped Rear-Turret Chassis III icon
Front's icon Rear's icon Sloped's icon Treads's icon Sloped Rear-Turret Chassis III
Armor icon 255 Durability icon 1800 Targeting icon 150
Tech rank
Tier 1
Medium Rolled Riveted Armor icon
Riveted's icon Medium Rolled Riveted Armor
Armor icon 60 Evasion icon 20
Tech rank
Tier 1
Medium Spaced Wedge Armor icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor
Armor icon 85 Evasion icon 45
Tech rank
Tier 2
Medium Rolled Riveted Armor II icon
Riveted's icon Medium Rolled Riveted Armor II
Armor icon 190 Evasion icon 55
Tech rank
Tier 2
Medium Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor II
Armor icon 190 Evasion icon 95
Tech rank
Tier 3
Medium Rolled Riveted Armor III icon
Riveted's icon Medium Rolled Riveted Armor III
Armor icon 320 Evasion icon 95
Tech rank
Tier 3
Medium Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor III
Armor icon 290 Evasion icon 150
[AP] Conventional
Tech rank
Tier 1
AP-I (M) icon
Level 3
Burning Agent : Shells have a chance to ignite targets without penetrating them. AP-I (M)
Firepower icon345Penetration icon85
Range 1470
Tech rank
Tier 1
AP-T (M) icon
Level 4
Tracer : Increases the target's chance to be targeted more often AP-T (M)
Firepower icon295Penetration icon125
Range 1470
Tech rank
Tier 2
APC-T (M) icon
Level 3
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often APC-T (M)
Firepower icon595Penetration icon245
Range 1470
Tech rank
Tier 2
APC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Burning Agent : Shells have a chance to ignite targets without penetrating them. APC-I (M)
Firepower icon840Penetration icon195
Range 1470
Tech rank
Tier 3
APCBC-T (M) icon
Level 2
Capped : Reduces ricochet chance against specialised armors Tracer : Increases the target's chance to be targeted more often Ballistic Cap : Increases targeting APCBC-T (M)
Firepower icon930Penetration icon375Targeting icon55
Range 1470
Tech rank
Tier 3
APCBC-I (M) icon
Level 4
Capped : Reduces ricochet chance against specialised armors Ballistic Cap : Increases targeting Burning Agent : Shells have a chance to ignite targets without penetrating them. APCBC-I (M)
Firepower icon1335Penetration icon300Targeting icon60
Range 1470
[APDS] Discarding Sabot
Tech rank
Tier 1
APFSDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration APFSDS (M)
Firepower icon140Penetration icon100Targeting icon15
Range 2450
Tech rank
Tier 1
Light APDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Guerrilla : Small increase in crit chance and crit damage Light APDS (M)
Firepower icon200Penetration icon160Evasion icon25
Range 2450
Tech rank
Tier 2
FSLRDS (M) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (M)
Firepower icon435Penetration icon265Targeting icon55
Range 2450
Tech rank
Tier 2
Light FSDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSDS (M)
Firepower icon455Penetration icon340Evasion icon50
Range 2450
Tech rank
Tier 3
Light FSLR (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSLR (M)
Firepower icon710Penetration icon520Evasion icon80
Range 2450
Tech rank
Tier 3
FSLRDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (M)
Firepower icon320Penetration icon730Targeting icon105
Range 2450

Illustration :

Main Illustration


FV301 illustration
dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Detection
- Critical resistance

Missing: [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Critical resistance

Missing: [w proof] [low] [tires] [light]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [w proof] [low] [tires] [light]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [low] [tires] [light]

snow forest's icon
Snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [low] [tires] [light]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [w proof] [low] [tires] [light] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [w proof] [low] [tires] [light] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Targeting
- Stealth

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Firepower

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Critical resistance

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [low] [tires] [light] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate