FV201 (A45) Carolina Hamilton

Last updated : 2024-03-31 00:57:45
Profile updated to game version : 1.9.7.52

Portrait of FV201 (A45)

ht category FV201 (A45)
britannia flag Carolina Hamilton
Category Heavy Tank
Armor Heavy
Nation Britannia
Rarity Gold
Blueprint Rank N6-
Live2D Not available

Talents
cooking talent icon Cooking 3
crafting talent icon Crafting 1

Basic equipment slots
turret slot mod slot external slot internal slot internal slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in HT category for this attribute (89 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
566
+16.31
2163
Firepower icon Firepower
Ranked 50
Δ -80
277
+7.00
963
Penetration icon Penetration
Ranked 41
Δ -59
115
Targeting icon Targeting
Ranked 7
Δ +30
945
+25.61
3454
Durability icon Durability
Ranked 20
Δ +200
348
+8.81
1211
Armor icon Armor
Ranked 13
Δ +144
80
Evasion icon Evasion
Ranked 9
Δ +20
55
Stealth icon Stealth
Ranked 8
Δ +10
70
Detection icon Detection
Ranked 7
Δ +15
C
48
Fire resistance
15 Δ +0
B
60
Critical resistance
12 Δ -6
B
70
Critical defense
8 Δ -2

Active Skills :

Chassis properties
flat_top chassis bonus Flat top
Increases ricochet chance for [AP] and [AT] attacks
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
h_proof engine bonus H proof
Immune to [Hot] terrain effect : [Desert]
[Desert] Troughout the battle, Fire resistance is drastically reduced
Tech rank
Tier 1
HP DP Engine icon
D_proof's icon H_proof's icon HP DP Engine
Detection icon 25 Evasion icon 25 Stealth icon 25
Tech rank
Tier 2
HP DP Engine II icon
D_proof's icon H_proof's icon HP DP Engine II
Detection icon 35 Evasion icon 60 Stealth icon 35
Tech rank
Tier 3
HP DP Engine III icon
D_proof's icon H_proof's icon HP DP Engine III
Detection icon 45 Evasion icon 95 Stealth icon 45
Tech rank
Tier 1
Flat-Top Chassis icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis
Armor icon 80 Durability icon 475 Firepower icon 95 Targeting icon 40
Tech rank
Tier 2
Flat-Top Chassis II icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis II
Armor icon 180 Durability icon 1240 Firepower icon 225 Targeting icon 90
Tech rank
Tier 3
Flat-Top Chassis III icon
Flat_top's icon Low's icon Rear's icon Treads's icon Flat-Top Chassis III
Armor icon 270 Durability icon 1940 Firepower icon 350 Targeting icon 130
Tech rank
Tier 1
Heavy Welded Rolled Armor icon
Welded's icon Heavy Welded Rolled Armor
Armor icon 105 Evasion icon 10 Targeting icon 10
Tech rank
Tier 1
Heavy Cast Welded Armor icon
Cast's icon Welded's icon Heavy Cast Welded Armor
Armor icon 130 Durability icon 100 Evasion icon 5 Targeting icon 5
Tech rank
Tier 1
Heavy Composite Wedge Armor icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor
Armor icon 200
Tech rank
Tier 2
Heavy Cast Welded Armor II icon
Cast's icon Welded's icon Heavy Cast Welded Armor II
Armor icon 300 Durability icon 275 Evasion icon 20 Targeting icon 15
Tech rank
Tier 2
Heavy Welded Rolled Armor II icon
Welded's icon Heavy Welded Rolled Armor II
Armor icon 280 Evasion icon 25 Targeting icon 30
Tech rank
Tier 2
Heavy Composite Wedge Armor II icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor II
Armor icon 400 Evasion icon 5
Tech rank
Tier 3
Heavy Welded Rolled Armor III icon
Welded's icon Heavy Welded Rolled Armor III
Armor icon 425 Evasion icon 40 Targeting icon 45
Tech rank
Tier 3
Heavy Cast Welded Armor III icon
Cast's icon Welded's icon Heavy Cast Welded Armor III
Armor icon 470 Durability icon 450 Evasion icon 30 Targeting icon 25
Tech rank
Tier 3
Heavy Composite Wedge Armor III icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor III
Armor icon 605 Evasion icon 5
[APDS] Discarding Sabot
Tech rank
Tier 1
Light APDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Guerrilla : Small increase in crit chance and crit damage Light APDS (M)
Firepower icon200Penetration icon160Evasion icon25
Range 2100
Tech rank
Tier 1
Carbonized APDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Carbonized APDS (M)
Firepower icon125Penetration icon225
Range 2100
Tech rank
Tier 2
Light FSDS (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSDS (M)
Firepower icon455Penetration icon340Evasion icon50
Range 2100
Tech rank
Tier 2
Carbonized FSDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (M)
Firepower icon265Penetration icon450Targeting icon40
Range 2100
Tech rank
Tier 3
Carbonized FSLRDS (M) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (M)
Firepower icon375Penetration icon635Targeting icon60
Range 2100
Tech rank
Tier 3
Light FSLR (M) icon
Level 5
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Guerrilla : Small increase in crit chance and crit damage Light FSLR (M)
Firepower icon710Penetration icon520Evasion icon80
Range 2100
Tech rank
Tier 3
FSLRDS (M) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (M)
Firepower icon320Penetration icon730Targeting icon105
Range 2100
[HE] High-Explosive
Tech rank
Tier 1
SSHE (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor SS : Increases targeting, reduces firepower SSHE (S)
Firepower icon235Penetration icon60Targeting icon35
Range 1730
Tech rank
Tier 1
HE-I (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. HE-I (S)
Firepower icon380Penetration icon60
Range 1730
Tech rank
Tier 1
Concave HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (S)
Firepower icon460Penetration icon90Targeting icon45
Range 1730
Tech rank
Tier 2
Concave HE-T (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor Tracer : Increases the target's chance to be targeted more often Concave HE-T (S)
Firepower icon770Penetration icon145Targeting icon70
Range 1730
Tech rank
Tier 2
Concave HE-I (S) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (S)
Firepower icon935Penetration icon145Targeting icon80
Range 1730
Tech rank
Tier 2
HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling HEDM HE (S)
Firepower icon975Penetration icon180Targeting icon15
Range 1730
Tech rank
Tier 3
Concave HCHE-I (S) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (S)
Firepower icon1320Penetration icon200Targeting icon110
Range 1730
Tech rank
Tier 3
Concave Elongated HCHE-T (S) icon
Level 2
Burst : Applies a debuff that reduces the target's armor Tracer : Increases the target's chance to be targeted more often Concave Elongated HCHE-T (S)
Firepower icon1285Penetration icon240Targeting icon115
Range 1730
Tech rank
Tier 3
Active HEDM HE (S) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling Active HEDM HE (S)
Firepower icon1490Penetration icon275Targeting icon25
Range 1730

Illustration :

Main Illustration


FV201 (A45) illustration
Method 1
Require Commander level 62
Dogtag image

Dogtag
x 67

Resource image

Wreck
x 499

Blueprint image

Blueprint N6
x 42

Fuel_filter image

S 5

Internal image

Fuel Filter
x 1

Silver image

Silver
x 5 895 000

Method 2
Require Commander level 62
Dogtag image

Voucher
x 368

Resource image

Wreck
x 499

Blueprint image

Blueprint N6
x 42

Fuel_filter image

S 5

Internal image

Fuel Filter
x 1

Silver image

Silver
x 5 895 000

dirt streets's icon
Dirt streets

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof]

desert plains's icon
Desert plains

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Damage received
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Damage received
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Armor

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [w proof] [tires] [light] [c proof] [front] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate